Gives the 4 Demon Lords some units so their fights are not so easy.
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Version 1.0
Initial release
Other than Krahz Al'Guh, the other Demon Lords are laughably weak. For the most part, you can crush them in combat with a basic stack fairly early on. This means their Demonic Presence is just an annoyance you can remove at any time. There's no reason to take their deal either, since you can so easily defeat them and acquire an amazing artifact.
Now, Demon Lords Sa'Hrul, Krahz Al'Guh, Mrask Dur, and Azra'Zil have more units in their stack. The number depends on world progression and will strengthen over time in the same way as other stacks. Fighting them should now be a decent challenge.
Because of the way stacks and factions are spawned, this only has an effect on new games; and is required afterwards.