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kaysoky

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kaysoky

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About this mod

Adds a bespoke archetype to play with!

Be an Occultist, a worshiper of demonic spirits. Corrupt the world and its inhabitants, sacrifice to demonic entities, and incarnate demons into your armies.

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This mod replaces the Demonologist, Necromancer, and Alchemist archetypes with one archetype that utilizes systems taken from all three. 

You start by crafting Lesser Demons, like a normal Demonologist.  But when a Lesser Demon reaches max level, the possessed mortal starts gathering Sacrificial Offerings from the remains of enemies after battle.  With enough Sacrificial Offerings, you can craft Demonic Vessels (via Alchemy) which are then used to directly Incarnate Demons into your armies (via Necromancy).  Higher tier Demons require greater quantities of offerings.

Forsake relations with the world.  Sully villages and inns for a steady stream of offerings.  Incarnate hordes of Demons, to gather more offerings in battle, to incarnate even more Demons!

Notes:

  • It is possible to enable multiple crafting classes for this mod, but only for Alchemy and Artificing.  This mod makes modifications that assume your main class is the Occultist.
  • Dynamic Spell Pages must be enabled.  This appears to be a game limitation when modifying spell pages via mods.
  • Do not use this mod in addition with other mods that add Archetypes (i.e. Agora Mystica).
  • I don't know if other mods will be compatible, but I'll be open to checking after I complete the main components of this mod.
TODO:
  • Equivalent for Greater Demons
  • Some undead can still be summoned via Necromancy; and some demons require life essence. Patch 1.10 has given the option to tweak this.
  • I should also investigate how Necromancy item crafting works and see if I can incorporate it instead of overriding Alchemy.
  • More Tier 3 Demons
  • Demon Lord summoning
  • Sully Village abilities
  • Occultism spell school partial rework
  • Balance adjustments