The Fantastic trait is now replaced instead of removed to prevent units having no tags and medusae are also affected. Additionally medusae have now more leveling tags.
Ever wanted a wyvern with regeneration? Bought a Flaming Construct and then learned it can't level up? This problem is gone with this mod.
Many units, mainly animals, have the Fantastic promotion for reasons I don't understand. Thats why I was excited to see that the DLC added a spell that allows the conjured unit to gain levels. But why can a wyvern don't learn new tricks from the start?
All units gain some HP (most times 15), +2 Armor and +2 Damage to compensate for the lost statbuff.
Affected Units are:
Wyvern > now Mortal
Bronze Wyvern > now Mortal
Storm Wyvern > now Mortal
Flaming Construct > now Construct
Fire Elemental > now Aetheric
Nature Elemental > now Aetheric
Jelly Critter > now Mortal
Jelly Creeper > now Mortal
Purity Hollowed Guard > now Construct
Necro Minion > now Mortal
Alchemy Minion > now Mortal
Runesmith Minion > now Mortal
Medusa Warrior > now Mortal and leveling group Assassin
Medusa > now Mortal and leveling group Mentalist
Additionally the cultist got the stat buff too, to be on a par with the other minions.
All golems are untouched, because they are just piles of hot, cold or sturdy rocks. Demons are already strong enough and the occultism spells you need to get them already give you the learning spell)
I recommend my other mod "More Units recruitable" to use with this mod! Would be a shame to have smart Wyverns in the game without the ability to recuit them.
To install this mod:
* Extract contents into your "Documents/MyGames/Spellforce - Conquest of Eo/Content" folder.
* If no "Content" folder exists, simply create one with that name.