
More Units recruitable (updated)
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Version1.1
- Download:
- Manual
About this mod
Enables nearly all Units to recruit and tweek some details
- Permissions and credits
- Changelogs
This mod adds most units to tower rooms and extensions without dumping them all on the Troop Quarters. I tried to balance it (kind of) and make it logical, e.g. add the Spider Queen to Darkwood Enclosure and not the Human Barracks.
I also reduced the price of expensive room extensions from 5 thresholds to 4 thresholds.
With this, in my opinion, balanced solution nearly all units are available in one way or another throughout a run. Except the Summoning Circle all used rooms are always available. The Spell Pandemonium is obviously DLC and Occultism exclusive.
The "Patchnotes" with all changes are also in the folder.
Don't like some of the changes? No problem! Delete the correspondent file (see names below) and the changes on the room/extension are removed.
I recommend my other mods "Better worker" and "Not so fantastic" to use with this mod!
Patch 1.1
-Instant unlocked Kennel solved
-Forget Tickbugs > Added to Kennel
-Forget Basilisk > Added to Feeding Pit
-Summoning Circle and Extensions work now
-"Added" the Undead Titan Flesh Colossos
-New Room Extension Demonic Ritual Circle
-8 free Mana Upkeep
-Cost 3 Elemental, 6 Arcane, 3 Death
-Add Ashen One
-Add Core Dweller
-Add Horned Beast
-Add Hellhound
-Add Aether Beast
-Slaves work now
-All Demons are now recruitable
Detailed Changes:
Alluvyan now grants the Kennel as its last reward. The Herbgarden is now on the nature magic page 3.
Rooms and > Extensions:
Kennel (Room_Kennel.asset)
-Add 1 Recruiting Slot
-Add 1 Upgradeslot
-Added Jelly Creeper
-Added Tickbugs
-Added Extension Drill Instructor
> Mountain Enclosure (Ext_Hire_Animals_01.asset)
-Added Bear
> Steppe Enclosure (Ext_Hire_Animals_02.asset)
-Added Nature Elemental
> Darkwood Enclosure (Ext_Hire_Animals_03.asset)
-Added Spider Queen
> Nature Totem (Ext_Beast_Buff_01.asset)
-Added Elven Ranger
-Added Corrupted Elder
-Added Griffon
-Increased cost to 6 Arcane and 6 Death
>Feeding Pit (Ext_Beast_Follower_01.asset)
-Added Wyvern
-Added Bronze Wyvern
-Added Storm Wyvern
-Added Basilisk
-Reduced cost to 6 Elemental and 6 Life
Warrior's Hall (Room_CombatSchool.asset)
-Add 1 Upgradeslot
The Purity of Light also wants to fight Orks in Gillyshire and join the forces there
-Added Purity Militia
-Added Purify Soldier
-Added Purify Archer
>Veteran Instructor (Ext_XP_02.asset)
-Added Purity Goliath
>Archery Range (Ext_Archery_01.asset)
-Added Purity Inquisitor
>Shield Armory (Ext_Melee_01.asset)
-Added Purity Hollowed Guard
>Scout Stables (Ext_Rider_01.asset)
-Added Purity Knight
Dwarven Barracks (Room_Barrack_Dwarf.asset)
-Add 1 Recruiting Slot
-Reduce Recruiting time by 1
>Dwarven Idol (Ext_Dwarf_Buff_01.asset)
-Added Ragehammer
>Brewery (Ext_Hire_Dwarves_02.asset)
-Added Warballoon
-Decrease the chance for Finonbeer
>Blast Furnace (Ext_Hire_Dwarves_01.asset)
-Added Flaming Construct
-Added Fire Elemental
-Reduced cost to 6 Elemental and 6 Arcane
Human Barracks (Room_Barrack_Human.asset)
-Add 1 Recruiting Slot
-Reduce Recruiting time by 1
>Laboratory (Ext_Hire_Humans_01.asset)
-Increase Potions per Week to 5
-Increase pool of potions drastically
-Added Mentalist
>Guardian Shrine (Ext_Hire_Humans_01.asset)
-Added Tiara Priest
-Change Cost from Death to Life
-Reduced cost to 6 Elemental and 6 Life
Orc Barracks (Room_Barrack_Orc.asset)
-Add 1 Recruiting Slot
-Reduce Recruiting time by 1
>Slave Pits (Ext_Hire_Orc_03.asset)
-Added Slaves (DLC only)
>Raiding Party (Ext_Hire_Orc_01.asset)
-Added Shamans
>War Banner (Ext_Hire_Orc_02.asset)
-Reduced cost to 6 Elemental 6 Death
-Changed back to War Troll (DLC Only)
Hollow Mugwa Statue (Room_Barrack_Troll.asset) (DLC only)
-Add 1 Recruiting Slot
-Reduce Recruiting time by 1
>Mugwa says: Smash! (Room_Barrack_Troll.asset) (DLC only)
-Added Warchief
>Mugwa says: Feast! (Room_Barrack_Troll.asset) (DLC only)
-Reduced cost to 9 Death and 3 Arcane
Summoning Room (Room_SummoningCircle.asset)
-Limited to 1
-Increase free mana upkeep to 10
-Added Small Fire Golems
-Added Small Ice Golems
>Phantom Guard (Ext_BE_Phantoms_01.asset)
-Added Phantom Spider
-Added Phatom Warriors
-Reduced cost to 6 Arcane and 6 Death
>Tome of Rituals (Ext_Summon_Buff_02.asset)
-Added Fire Golems
-Added Ice Golems
-Added Stone Golems
-Increase cost to 6 Elemental and 6 Arcane
>Demonic Ritual Circle (Ext_ManaUpkeep_02.asset)
Completely New Extension!
-8 free Mana Upkeep
-Cost 3 Elemental, 6 Arcane, 3 Death
-Add Ashen One
-Add Core Dweller
-Add Horned Beast
-Add Hellhound
-Add Aether Beast
Crystal Chamber (TEST ROOM CRYSTAL.asset)
-Added extension War Chamber
>Allfire Siphon (Ext_Landmark_01.asset)
-Reduced cost to 3 Elemental 6 Arcane and 3 Life
-Increase Might from 5 to 8
>War Chamber (Ext_StackSlot_01.asset)
-Reduced cost to 6 Elemental 3 Arcane and 3 Life
Troop Quarters (Room_TroopUpkeep.asset)
-Renamed to Goblin Barracks (only English and German yet)
-Limited to 1
-Increase free gold upkeep to 5
-Added 2 Upgradeslots
-Add 1 Recruiting Slot
Spells and Recipes
Spell Pandaemonium (DLC only) (Spellbook/Spells/Faction_Buff Demons.asset)
-Added Aether Beast
-Added Leviathan
-Added Hiveminder
-Added Hellhound
Recipe Flesh Colossos
Cause the Titansoul is not available Ingame right now I changed the Ingredients
-Required Items are now 1 T3 Lost Soul and 3 Meat
Mod should work in all languages.
Mod can be removed from ongoing savegames. Existing Savegames use the patched rooms.
Mod should works with or without DLC.
To install this mod:
* Extract contents into your "Documents/MyGames/Spellforce - Conquest of Eo/Content" folder.
* If no "Content" folder exists, simply create one with that name.