About this mod
This mod allows you to customize some functional properties of the Enslavement Facility.
- Permissions and credits
- This mod allows you to customize some functional properties of the Enslavement Facility.
- You can even change the type of the energy element used to charge the in-game 'Slave Collars'.
SUGGESTED VALUES
- Less collars are stored in the Enslavement Facility
- Enslavement Facility uses 'Energy Rod' instead of 'Energy Cell', allowing for an earlier start of slavery
- Charging Slave Collars is less resource intensive
IMPORTANT NOTES
- Slaves must eat, sleep, use toilets, recharge collars
- They have complains, get tired, get unmotivated
- Larger ships already require many energy rods and electronic ships to run
- It is harder and harder to add more slaves if they require too much energy resources to charge the collars
- Therefore, charging the Slave Collars should be cheaper
HOW TO INSTALL THE MOD
- This mod requires 'Mod Loader'. Thanks to CyanBlob for his tool.
- Download it from: https://github.com/CyanBlob/spacehaven-modloader/releases
- After installing, Mod Loader is located here: C:\Users\-USERNAME-\AppData\Local\Programs\spacehaven-modloader
- Place this mod inside the game's mod folder: C:\Program Files (x86)\Steam\steamapps\common\SpaceHaven\mods
- Run Mod Loader
TERMINOLOGY
- 'Default Values' are the standard values defined by the game
- 'Suggested Values' are the ones suggested by this mod after lots of testing
LICENSE
- I hereby grant unrestricted permission to BugByte Ltd. to use this mod's content in the base game without compensation.