Soul Calibur VI

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Created by

Maulclaw

Uploaded by

Maulclaw

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About this mod

Replaces Nightmare's voice with his SC2 counterpart by restoring Ted D Agostino's original performance.

Permissions and credits
"I will show you the greatest nightmare!"

ABOUT THE MOD:
This mod replaces over 230 lines of dialogue and battle grunts. It includes subtitles that have been changed to the new dialogue, better volume and lore-friendly encounters against specific opponents such as Siegfried, Sophitia, Hilde, Ivy, Astaroth and so on. It is meant to bring back the SC2 incarnation of Nightmare, emphasizing on his role as the Azure Knight. It also includes some extra quotes and quips from SC3 due to the limited amount of lines present in these older games.

The goal is to mix both Ted D Agostino and Patrick Ryan's performances into one, seeing that they sound rather similar and have their lines heavily compressed to begin with. Also a random fun fact: while many fans consider Agostino to be the best choice in regards to Nightmare's voice, both he and Ryan haven't been involved in any other videogame project ever since.

The mod makes Nightmare sound impatient, impulsive and the kind of guy who is just done with everyone's crap and wants to be left alone. His ultimate goal is to become his very own identity. There are two versions of this mod. Version A includes the lines as they are with little to no sound manipulation while Version B has a self-made demonic filter in order to make the mixing more seamless and up the character to what he resembles nowadays.


ADDITIONAL INFORMATION:

For those who are curious here are some extra bits of information in regards to this mod:
  • used SC2 lines for all intros/outros, Critical Edge, battle grunts, moans and most of the quips;
  • used SC3 lines for Reversal Edge quotes, Soul Charges and some of the quips;
  • included unused dialogue and some manipulated sentences to better match the original intent;
  • slightly increased the volume of the lines in general to make them more audible and better understandable;
  • it only affects the ENGLISH version of the character;
  • VEGAS Pro 17 was used for all the editing, cutting, fixing and rendering while Eternity Audio Tool was there for the file replacements;
  • some liberties were taken when it comes to a few of the files in order to fix errors related to the way the game handles audio in general;

What exactly is wrong with the original SC6 voice? Here's some examples:
  • the original SC6 lines lack consistency due to how the studio decided to handle Nightmare this time around;
  • this inconsistency is due to the fact that the majority of the lines weren't even done by Kirk Thornton (the actor who plays SIegfried and Nightmare in SC6), but were instead recycled from SC5 with a different filter added on top;
  • they also simply grabbed some of Siegfried's regular lines and added the filter, which clashes with the tone of the performance in general;
  • a few two-parter lines don't connect correctly and result in an awkward delivery during fights;

HOW TO INSTALL:
In order to install this mod, you must create a folder called "~mods" located in STEAM/steamapps/common/SoulcaliburVI/Content/Paks and place the file in that folder you just created. You can then create sub-folders to better organize your stuff. To uninstall the mod, simply delete the file in question.

If you want to use Nightmare's armor from SOULCALIBUR II, you need to download it from Flessen. However, you can only do it so through the mod manager known as VODKALIBUR. It's a pretty simple process and opens a door to many possibilities in regards to modding and Custom DLC (CDLC). I would also recommend joining the unofficial modding Discord server for help and more.


EXTRA:
If you wish to support my work or would like to discuss a potential commission (namely in regards to audio changes such as voice mods, music swaps and the likes), please reach out to me through ko-fi or shoot me a message here!