Soul Calibur VI

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Created by

Maulclaw

Uploaded by

Maulclaw

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About this mod

Replaces Nightmare's voice with his SC4 counterpart. Includes means to get his outfit as well.

Permissions and credits
Mirrors

"Drown in a cesspool of darkness!"


This mod replaces 231 lines of dialogue and battle grunts, plus is lore-friendly against specific opponents such as Siegfried, Sophitia, Hilde, Ivy, Astaroth, Tira and so on. It is meant to bring back Michael McConnohie’s performance from SC4 as the resurrected incarnation of the Azure Knight's armor that is under Inferno's influence. And here's a fun fact: this is the same actor who portrays Astaroth.

How does this mod work:

  • it replaces the majority of lines from SC4 by using those of SC4 that better match the original intent;
  • included a couple of lines from SC3 and SC6 that were heavily edited in order to match this version of Nightmare;
  • added actual Inferno audio clips to better mask some of the voice effects;
  • slightly increased the volume of the lines in general to make them more audible and better understandable during gameplay;

About the mod:
  • it only affects the ENGLISH version of the character;
  • VEGAS Pro 17 was used for all the editing, cutting, fixing and rendering while Eternity Audio Tool was there for the file replacements;
  • some liberties were taken when it comes to a few of the files in order to fix errors related to the way the game triggers them and muted just a few to avoid audio clipping;
  • works best with LogzatioStudios's port of the SC4 Nightmare model (which was recently updated per my request and does not require VODKALIBUR) or for Nightmare creations that fully rely on a helmet as the lip sync does not properly match that of the original lines;

My thanks to the Draethiox for allowing me to improve on his initial mod, for his feedback and for some of the awesome screenshots & Neo-Midgar for the SC3 Nightmare edits!



▬ MORE INFO ▬▬▬

This mod is part of my ongoing Classic Voice Pack Collection project, which aims to bring back many classic voices into SC6 and potentially fix existing issues.



  • In order to work on a mod like this software such as VEGAS Pro 17, STUDIO FL and Audacity have been used;
  • Each character takes approximately a few days worth of editing in order to be properly finished, and that is without taking into consideration all the in-game testing and spreadsheet checks;
  • I'm aware that similar voice mods already exist, but many of them are pretty lacking or were lazily put-together, so I'm hoping to improve on them and collaborate with fellow creators;
  • These will ultimately all be released as one package in the future for the sake of accessibility;


Thank you for the support, and enjoy the mod! You should totally join the modding community Discord server in order to stay tuned for more content!