Solasta: Crown of the Magister
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Created by

Zappastuff

Uploaded by

esquilo22

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About this mod

- This Mod will skip the tutorial. It has 2 modes you can configure in Settings.json:
1. skip: LOW only skips the hands-on parts
2. skip: MEDIUM skips all but the first and last cutscenes in the Tavern

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Changelogs
# Solasta Skip Tutorial

- This Mod will skip the tutorial. It has 2 modes you can configure in Settings.json:
    1. skip: LOW only skips the hands-on parts
    2. skip: MEDIUM skips all but the first and last cutscenes in the Tavern

Still researching how to fully skip the Tavern...

# Known issues

1. Still need to research how to open the Tutorial Entries in the Journal Menu

# How to Compile

1. Install Visual Studio 2019
2. Edit SolastaSkipTutorial.csproj and set your game folder on line 5
3. Use "InstallDebug" to have it installed directly to your Mods folder

# How to Install

1. Download and instal [Unity Mod Manager](https://www.nexusmods.com/site/mods/21)
2. Execute Unity Mod Manager, Select Solasta, and Install
3. Select Mods tab, drag and drop from releases

# How to Debug

1. Open Solasta game folder
    * Rename Solasta.exe to Solasta.exe.original
    * Rename UnityPlayer.dll to UnityPlayer.dll.original
    * Add below entries to *Solasta_Data\boot.config*:
```
wait-for-managed-debugger=1
player-connection-debug=1
```
2. Download and install [7zip](https://www.7-zip.org/a/7z1900-x64.exe)
3. Download [Unity Editor 2019.4.19](https://download.unity3d.com/download_unity/ca5b14067cec/Windows64EditorInstaller/UnitySetup64-2019.4.19f1.exe)
4. Open Downloads folder
    * Right-click UnitySetup64-2019.4.1f1.exe, 7Zip -> Extract Here
    * Navigate to Editor\Data\PlaybackEngines\windowsstandalonesupport\Variations\win64_development_mono
        * Copy *UnityPlayer.dll* and *WinPixEventRuntime.dll* to Solasta game folder
    * Navigate to Solasta game folder
        * Rename *UnityPlayer.dll* to *UnityPlayer.dll.original*
        * Paste *UnityPlayer.dll* and *WinPixEventRuntime.dll* from previous step

You can now attach the Unity Debugger from Visual Studio 2019, Debug -> Attach Unity Debug