Solasta: Crown of the Magister
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Coomzy

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Coomzy

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No more weak crits! They'll always be more powerful than a normal attack

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Crunchy crits makes it so that instead of doubling the damage dice for a critical hit you add the maximum of said damage dice on top of your normal damage roll.

So as an example when you crit normally what happens is:

Short Sword (1d6) becomes 2d6 which means the range is 2-12 (+Strength/Dex)
Greatsword (2d6) becomes 4d6 which means the range is 4-24 (+Strength/Dex)

What happens with crunchy crits is:

Short Sword (1d6) becomes 6 + 1d6 which means the range is 7-12 (+Strength/Dex)
Greatsword (2d6) becomes 12 + 2d6 which means the range is 14-24 (+Strength/Dex)

As you can see crits will always be on average better, but this does not effect the maxium damage a crit can do.

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