Solasta: Crown of the Magister

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HiddenHax

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ahbab99

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About this mod

A mysterious note promising riches found its way to the small village of Coldshade, in the Kingdom of Salvanneth. What was supposed to be a straightforward job to rob a wealthy lord residing in the city of Brightreach, takes an unexpected turn. Discover and prevent a diabolical plot which could plunge the land into absolute darkness.

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Description

 
REQUIRES LOST VALLEY DLC

Shadows over Brightreach is a challenging campaign, starting at recommended level 5 and requires Lost Valley DLC. It takes place in the already established world of Solasta, fifty years prior to the events of the main story, although with homebrewed elements added to it. The city of Brightreach is located east of Carconnath (the capital of the Kingdom of Salvanneth), where the majority of the plot takes place.
 
A balanced and well optimized party is highly encouraged if one wishes to tackle on the toughest battles the campaign has to offer. Many enemies possess additional abilities, therefore preparation and proper positioning are of utmost importance. Overall combat difficulty (on Authentic difficulty with Deadly AI on) is similar to Scavenger of official campaigns, although you will be given a generous amount of resources to work with. Difficulties higher than Authentic have not been tested.
 
Crafting is a core part of the module, so have at least one person proficient with Manacalon Rosary or Arcana skill.
 
Additional updates are going to come, containing fixes, tweaks and improvements. If the upcoming DLC brings new items, they will be
integrated as well.

Updated for newly added classes brought by Inner Strength.
 
Features
 
  • A higher level campaign, starting at recommended level 5, although you are free to start at any level above if you wish. The party will reach level 16.
  • Estimated playtime ≈ 35 hours
  • 72 unique, well decorated areas to explore
  • 124 fierce custom enemies to challenge
  • Highly tactical and diverse combat encounters.
  • Fully integrated quest and dialogue systems, using all the features of DM tool to the fullest
  • Dozens of custom weapons and other items
  • Fully implemented crafting systems: craft potions, poisons, bolts and arrows, weapons, armors or magical trinkets
  • Many merchants in the central hub areas, offering a plethora of items to choose from and equip your party before sending them off on the quest
  • All the combat and non combat skills are useful. Some offer additional lore and information, while others can grant items, alter encounters, or allow you to avoid them altogether.
  • All sorts of thievery!
  • Fight in the Underground arena of Brightreach and defeat its reigning Champion
  • Lots of secrets to discover hidden off the beaten path. Your curiosity will be greatly rewarded. Usually...
  • Two secret areas in the later parts of the campaign, offering the best of the best parties Uber-Powerful-Bosses to challenge. Can you enter their secret chambers, uncover additional pieces of the story and live to tell the tale?
 
Notes
 
- If you see [Next] in a conversation, it means that dialogue will progress further and you will be unable to choose other dialogue options afterwards. In other words, pick other options before hitting [Next] if you wish to exhaust all dialogue options
- [Attack] in dialogues means that particular option will certainly lead to conflict
- [!] in dialogues means that option might lead to combat, most likely if you fail the check
- Some dialogues can be missed if you complete (multiple) quests or battles before visiting certain NPCs. If you wish to see all the dialogues and options regarding some NPCs, be sure to check on them before going on a mission (most notably Coldshade and Underground NPCs)
- Clicking on certain bushes in Brightreach area will start a lockpicking check to unlock the nearby Town door (due to current toolset limitations)
 
 
Tips
 
- Good party composition will immensely help you in your adventures. Have at least one strong frontline character who can take hits for the party and one AoE specialist
- The starting side quests will provide you with good starting equipment and recipes. It is highly recommended to complete both of them
- Crafting is a core part of the module. It is highly recommended to at least have one person proficient with Manacalon Rosary (Arcana item crafting)
- Make sure you are never too worn out from combat when exploring. Rest between fights if possible
- Read enemy descriptions! They will usually give you a hint, or outright tell you what kind of debuffs they can inflict upon you
- Don't forget to save before venturing into the unknown as some areas contain nasty surprises
- You don't have to challenge each and every enemy group; there are sometimes alternate ways to resolve or bypass combat encounters
 
 
IMPORTANT!

  • When the campaign inevitably updates, you will receive a notification after loading your save.
You need to hit FROM DISK from the two given options to properly update and continue playing.
  • Enabling mod option that increases Normal Vision Range can have unforeseen consequences. It is highly recommended to disable this mod option.
  • Enabling mod option that hides exits and teleporters if not discovered yet can make some of them become invisible. It is highly recommended to disable this mod option.


Special thanks to the SolastaUnfinishedBusiness crew. Some features of this module would not be possible without their work.