Solasta: Crown of the Magister
0 of 0

File information

Last updated

Original upload

Created by


Uploaded by


Virus scan

Safe to use

Tags for this mod

About this mod

This mod adds extra subclass and spells for Solasta.

Permissions and credits
This is a mod for the game Solasta: Crown of the Magister.
This mod adds Gnome race, Arcane Knight fighter archetype (similar to well-known official ******** Knight fighter archetype).
It also adds following spells:

Cantrips: Vicious Mockery, Sunlight Blade, Shillelagh, Touch of Frost, Sound Burst, Air Blast, Bloody Claws, Burst of Radiance, Bloody Claws.
Lvl 1: Hellish Rebuke, Vulnerability Hex.
Lvl 2: Heat Metal, Flame Blade, Conjure Spirit Beast, Spike Growth.
Lvl 3: Call Lightning, Earth Tremor, Winter's Breath.

Custom spell descriptions:
Sunlight Blade
    As part of the action used to cast this spell, you must make a melee attack with a weapon against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and is enveloped in glowing radiant energy, shedding bright light in a 5 feet radius around them and dim light an additional 5 feet until the spell ends. Until the end of your next turn, next attack against this creature is done with advantage, after this the spell ends.
At 5th level, the melee attack deals an extra 1d8 radiant damage to the target. The damage increases by another 1d8 at 11th level and 17th level.

In addition it gives loremaster wizard a lvl 2 feature that allows to add one cantrip and one spell of any class (from vanilla or this mod) to his/her spellbook,
and modifies cleric subtypes to closer correspond to Solasta sourcebook (optional - see settings.json file in your mod folder).

Additional fixes:
Conjure Animals now scales with level
Fixed summoning options for Conjure minor elementals
GIant Insects now summons 3 spiders instead of 1 (as it is described in pnp rules)

Do not hesitate to make a donation if you  liked the mod and want to support its development.

Read carefully mod description and this faq, before asking any questions or posting bugs.

I think I found a bug:
1. Ensure that the bug is not coming from vanilla version, i.e not  reproducible when using same or similar feature without the mod, or is directly related to some of the mod feature not present in vanilla.
2. Verify that issue is not caused by any other mod (i.e. it it still there with ALL OTHER MODS UNINSTALLED, except other modes authored by me or required ones).
3. Carefully read mod description till the end (chances are that it is not a bug but a mod feature).
4. Reread corresponding feature description (probably several times); it is possible that you did not understand it correctly or it is intentionally implemented differently from pnp).

5. Ensure that you have latest version of the mod and all mods it depends on.
if none of this helps, provide the following information:
1. Precise bug description.
2. Your game version, mod version and a list of other mods (with versions) you are using.
3. A step by step explanation on how to replicate the bug and a save game (mod-free.,  in a valid state - i.e. without already broken characters, etc; use google drive, dropbox or similar service), if it is not something that can be replicated on lvl1 character without any enemies.
4. Your UMM log.

Source code at github.

How to Install
  1. Download and install Unity Mod Manager (UMM)
  2. Execute UMM, Select Solasta, and Install
  3. Download and install SolastaModApi and SolastaModHelpers using UMM
  4. Download and install the mod (.zip file from releases page) via UMM