Solasta: Crown of the Magister

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YourDad

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jklmes

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A collection of tenth level Adventures for your max level party to cast fireball and get lost in.

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November 2021 Update: After the latest patch, there's a strong chance these dungeons may not work as intended anymore. Each subsequent patch will probably make this more and more likely. There are no plans to update these dungeons.


Update: I made minor changes to The Final Battle and The Maze, but I accidentally uploaded .7z files instead of .zips. I then replaced the 1.1 7z files with the correct updated .zip fliles

#1: The Final Battle


Bring your mightiest level 10 party and take on the Final Battle, a dungeon that features the last moments of the great war between the bad guys and the other guys. Choose who you recruit carefully, or just YOLO it and bring 4 giggly wizards who only know Grease. You do you.

The forces of good have laid siege to the fortress of the evil Archmage, and the battle is shifting in their favor. But their four greatest champions have gotten separated in the chaos, and now these intrepid adventurers must find the Dark Lord and defeat her on their own. And just in case that wasn't stressful enough, the Master of Evil, Violence, and Petty Crimes is not alone.

The Archmage has a legion of loyal followers who have barricaded and fortified her castle in the most annoying ways possible, swearing to hold out for as long as they can, apparently because their weekends were wide open.

Can you make it through the labyrinth of the Archmage's lair? Or will you have to have to invoke the holy power of Lord QuickSave QuickLoad?

#2: Lastsigil School of Witchcraft and Wizardry

Yes, the king DID say that the last job was the last favor he'd ever ask for. He also said that about the job before that. But now he needs you to go on one last job one more time.

An ancient wizarding academy has lain dormant for over a century. But now, something stirs within. The king has dispatched his heroes to deal with the threat, and to find out what happened to his brother, a mighty sorcerer who went in ahead of you.

This will definitely be it. One last job and the king will never ask for your help again. For real this time. Probably.

#3: Shadow of Murder: Middling Girth

The war against the orcs has gone terribly. You've lost contact with the rest of the Alliance forces, and now the the entire brunt of the orc army is bearing down on your position. Can your level 10 hunks and hotties escape this mess?

I would ask you to leave a nice review but you are already dead.

#4: Graveyard Shift

There's never a second's rest for your OP Level 10 adventurers.

Having lost the war to the orcs, you have been sent into the remains of the crypts beneath Old Hangtown to track down the man who betrayed your king.

But not all is as it seems.*

*If you die in the game you die in real life.

#5: The Bastard Maze of the Council Arcane

Bring your mightiest level 10 party and take on The Bastard Maze of The Council Arcane, an ominous maze created by pompous wizard academics and their nefarious subcommittees. Choose who you recruit carefully, or bring four human fighters because you hate yourself. I wouldn't, but you do you.

Following the orc conquest, our heroes have been suddenly teleported deep within the menacing tower of the Council Arcane. These wizards no longer have any loyalty to loyalty, justice, loyalty, or the throne... or to sensible interior design. Or loyalty.

Can you escape their absurd clutches? Or will you leave a scathing review in the NexusMods comments?