Gopher, nice work as always; quick question, about the third mod Werewolf Mastery you did not mention if it was compatible with either one of the first two mods featured. At first glance one would think that it should as it is quite different in nature, but since it also adds perks eventually to the vanilla perk tree, would that not also make it conflict with any perk tree altering mod? Thanks for clarifying and your videos definitely make me want o play a werewolf again which I did only once with my very first char. Cheers
The Mod adds a perk tree that is as far as know, only accessible through the menu that allows you to change the settings of the mod its self. so i would imagine it would work.
I find it quite humorous that I have the majority of the mods he spotlights installed before he spotlights them. However, by watching his spotlights I understand the mods quite extensively more.
@ EtemSoru : Ya no kidding , he could easily get a job telling bed time stories , I'd listen for hours , but i like the you described his voice like smooth caramel lol....
Nice, but I wonder when Nature of the Beast 2 will be featured again in werewolf-related posts... It evolved so much in just a few updates that it not only covers werewolf and beast races, but it also covers other "bestial" beings, like vampires and vampire lords, a proper werebear transformation, and even a wereLIZARD transformation! Much love for that mod, really.
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A moderator has closed this comment topic for the time beingAt first glance one would think that it should as it is quite different in nature, but since it also adds perks eventually to the vanilla perk tree, would that not also make it conflict with any perk tree altering mod?
Thanks for clarifying and your videos definitely make me want o play a werewolf again which I did only once with my very first char. Cheers
PS
Although I admit commanding an army of zombies is funny too.