Slime Rancher

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Blackomodo

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Blackomodo

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About this mod

Adds 3 new slimes to the game, the ruby slime, the unstable slime and the ruins slime.

Requirements
Permissions and credits
Changelogs
INSTALLATION
- Download the .zip file
- Extract the .dll file to your SRML directory

THE RUBY SLIME
A small slime obtained by feeding a boom crystal largo with a jellystone.
Be careful not to get too close to it, it is very fragile and could become a boom slime again very easily.

THE UNSTABLE SLIME
A slime trapped between two dimensions, you can get one by feeding a quantum slime with an unstable shard (a food extracted with a drill in the ranch zone).
These slimes are slowly stabilizing into their real form so you need to feed them with unstable shards or they'll become... TARR !

THE RUINS SLIME
An ancient creatures living in the ruins, these slime are very rare and can only be found in the ancient ruins. These slimes have a dust aura around them and if hungry or scared will expand their aura and damage nearby ranchers.
They won't produce plorts but will randomly produce one of these science resources from time to time if they are in a corral :
- Slime fossil
- Jelly stone
- Buzz wax
- Hexacomb
- Deep brine
- Unstable shard
(For the moment ruins slime won't produce anything if you are too far away from them)

Work-in-progress / TODO
- Unstable largos
- New science gadget using unstable plorts
- New sound effects

If you have any issues with this mod, feel free to make a post in the "BUGS" section or add me on discord : Blackomodo#0706