I would love the option to auto favorite different types of items and turn each one on and off independently. Especially consumables potions, poisons, and food
The original mod is still required, I've just made a new .dll with some minor changes and recompiled for the latest versions of the game. I've confirmed that it works in 1.6.1170.
Hello, very interesting concept. Consider adding a condition that the weapon is better than the currently equipped, damage, condition, enchantment. I'm not making any demands, it could be infeasible. Either way, thanks for the contribution.
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The original mod is still required, I've just made a new .dll with some minor changes and recompiled for the latest versions of the game. I've confirmed that it works in 1.6.1170.