This page was last updated on 24 January 2024, 8:58PM
Changelogs
Version 1.2
sword activators will not be disabled immediately after casting spells. this may fix missing damage when the game is slowed down due to heavy mod load
Version 1.1
Now uses target lock system of True Directional Movement
changed some things that might fix damage bug?
Inputs for "Spiral Sword" and "Unlimited Mirage Blade Works" had to be swapped due to new lock-on system. Now, Bladeworks can only be used locked on and Spiral only when not locked on.
Version 1.0.2
damage will be adjusted anytime player's conjuration or archery skill increase, not just on game reload
new requirement: powerofthree's Papyrus Extender
scripted stagger now toggleable
removed "hostile" condition to sword hit targets - this will hopefully alleviate missing damage bugs
Version 1.0.1
some script improvements
attempted to fix missing damage
improved lock-on. line of sight is prioritized first, then distance from player