If have RedBag's Dragonreach GOT Black Dread Skull Patch.esp, can be deleted
Are you saying that Redbag's Dragonreach Got Black Dread Skull Patch can be deleted? Or this Mod? Am I supposed to manually delete the ESP and keep the mod? Sorry
Our both mod have the same purpose, but not on the same list of requirements, you can keep it but, both are really useless, the best is to put in optional in MO2
The last update use the most recent framework mods to completely bypass plugins requirement! No more load order matter, no more conflicting, no more plugins!
Load order always matter without a full distributed mod by ini's
The last update use the most recent framework mods to completely bypass plugins requirement! No more load order matter, no more conflicting, no more plugins!
Thank you so much for making this, however, I can't seem to get it to work. I have the patch for Redbag's installed as well, and there it works (when disabling JK's Dragonsreach and the Redbag patch), but when I enable this one too the skull appears where the second skull would be above the deer head, and it clips through the wall, too. I tried switching the load order around, but that didn't make a difference.
Hi, it look like a load order issue yes, can you post the forms ids of theses two heads (you can find them by clicking on it with the console opened) ? In the best case one of your plugin re activeted one heads, in the bad case that needing an update on the patch
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- If have RedBag's Dragonreach GOT Black Dread Skull Patch.esp, can be deleted
Are you saying that Redbag's Dragonreach Got Black Dread Skull Patch can be deleted? Or this Mod? Am I supposed to manually delete the ESP and keep the mod? SorryOur both mod have the same purpose, but not on the same list of requirements, you can keep it but, both are really useless, the best is to put in optional in MO2The last update use the most recent framework mods to completely bypass plugins requirement! No more load order matter, no more conflicting, no more plugins!
Load order always matter without a full distributed mod by ini'sThe last update use the most recent framework mods to completely bypass plugins requirement! No more load order matter, no more conflicting, no more plugins!
Hi, it look like a load order issue yes, can you post the forms ids of theses two heads (you can find them by clicking on it with the console opened) ? In the best case one of your plugin re activeted one heads, in the bad case that needing an update on the patch
I've just checked, any bugs actually