Skyrim Special Edition
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About this mod

The hosting page for any and all compatibility patches I have made.

Permissions and credits
On this page, you will find compatibility patches I have created for various mods on the Nexus that I have been given permission to distribute. These patches include:

Carriage and Ferry Travel Overhaul and BUVARP - Barely Used Vanilla Actors Recycled Project (CFTO - BUVARP)
This patch adjusts the placement of the carriage added to Falkreath by CFTO, so that it doesn't clip a house added by BUVARP. The new placement of the carriage is not perfect, but it works. If you use the Lanterns addon for CFTO, make sure you grab the Lanterns version of the patch.

BUVARP - Barely Used Vanilla Actors Recycled Project and Immersive Weapons (BUVARP - IW)
This patch merges the changes made to various NPCs by BUVARP to make them followers with the weapon changes made by IW, and mirrors IW's changes in BUVARP's follower versions of them.

Book Covers Skyrim and Not So Fast - Main Quest (BCS - NSFMQ)
Both Book Covers Skyrim and Not so Fast - MainQuest make changes to Delphine's note: BCS changes the texture while NSFMQ changes the text and adds scripts. No matter which order the mods are loaded, something is reverted. If BCS is loaded last, NSFMQ's text change is reverted and the note will not trigger A Blade in the Dark as intended. If NSFMQ is loaded last, the quest will trigger as intended and the new text will be present, but the texture will be reverted to vanilla. This mod merges the two changes so that they will both appear, regardless of how these two mods are loaded.

Carriage and Ferry Travel Overhaul and Thieves Guild Alternate Routes (TCBM - CFTO)
CFTO adds a condition to the Thieves Guild radiant quest "The Fishing Job" to prevent the quest from choosing carriage drivers. Depending on load order, this could either break TCBM's force city feature for that quest or remove CFTO's added condition. This patch merges the changes.

Not So Fast - Main Quest and MorrowLoot Ultimate (MLU - NSFMQ)
This patch carries forward the new Thane weapon added by MLU into NSFMQ's version of Dragon Rising.

Zim's Immersive Artifacts and any other mod that adds thane weapons (ZIA_OtherThaneWeapons)
Zim's Immersive Artifacts distributes its new thane weapons via a script, which adds the weapon to the player upon acquiring the one given by the Thane quest, and removes the quest given one afterwards. This replacement script removes the removal of the quest awarded Thane weapon so that Zim's thane weapons can be used alongside another set of Thane weapons, such as Improved Artifacts Collection's thane modual or, wait for it, THANE WEAPONS REBORN!