The animation is pretty cool, but it is completely useless for combat. The character just spins around on the spot uselessly while enemies fill them fill of arrows or use lunge attacks. If the attack had some forward momentum to close the distance then this would be usable.
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But my character gets sent to the moon when doing the power attack; I am not sure if this is a bug or how it's intended to work.
that said it'd be real cool if you could change the walking animation when I have my fists out
Especially the 2B animations and the parkour stuff