The difference is that loose files always have priority over BSA and will overwrite them regardless where you place them in the load order. If you're having mods that are changing the same scripts as loose files and you want to be sure this mod won't overwrite them, then use the BSA version. Otherwise if you want more control over where everything loads or are on VR which doesn't have ESL support, use the loose files version to save yourself an ESP slot, as currently the plugin is only loading the BSA and is not doing anything else.
Good news is now Skyrim VR supports ESL files via a mod called Skyrim VR ESL Support. Vortex even pushes a notification to download the mod through it.
Does this mode compatible with Script Optimization and Fixes Compilation ? I know it contains many fixes but since then this mode got updated and I wondered if I can put the two mods together without them conflicting with each other
anybody know of a mod that fixes the script for the quest Retaking Thirsk? There is a known vanilla bug that prevents the quest progressing if you kill the rieklings too quickly.
Not related to this mod, i know, but if ever there was a mod for which it'd make sense to include a fix, it'd be this
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Could you tell in simple words what the difference between the two versions is / When which version should be used?
the USMP Seems to encompass everything that this mode does and far more, is it true ? Or there are differences between the two mods ?
Unofficial Skyrim Modder's Patch - USMP SE at Skyrim Special Edition Nexus - Mods and Community
Does this mode compatible with Script Optimization and Fixes Compilation ? I know it contains many fixes but since then this mode got updated and I wondered if I can put the two mods together without them conflicting with each other
Can it be used with it?
Not related to this mod, i know, but if ever there was a mod for which it'd make sense to include a fix, it'd be this