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ferrari365

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ferrari365

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302 comments

  1. TorinCollector
    TorinCollector
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    • 4 kudos
    Sticky
    Very nice!

    Could you tell in simple words what the difference between the two versions is / When which version should be used?
    1. ferrari365
      ferrari365
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      The difference is that loose files always have priority over BSA and will overwrite them regardless where you place them in the load order. If you're having mods that are changing the same scripts as loose files and you want to be sure this mod won't overwrite them, then use the BSA version. Otherwise if you want more control over where everything loads or are on VR which doesn't have ESL support, use the loose files version to save yourself an ESP slot, as currently the plugin is only loading the BSA and is not doing anything else.
    2. BeedyKH
      BeedyKH
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      • 11 kudos
      Good news is now Skyrim VR supports ESL files via a mod called Skyrim VR ESL Support. Vortex even pushes a notification to download the mod through it.
  2. calibre123
    calibre123
    • member
    • 2 kudos
    Hello everyone :)

    the USMP Seems to encompass everything that this mode does and far more, is it true ?  Or there are differences between the two mods ?
    Unofficial Skyrim Modder's Patch - USMP SE at Skyrim Special Edition Nexus - Mods and Community
  3. smegmachine5357
    smegmachine5357
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    • 0 kudos
    hehe, scrote
  4. calibre123
    calibre123
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    • 2 kudos
    Hello everyone :) 

    Does this mode compatible with Script Optimization and Fixes Compilation ? I know it contains many fixes but since then this mode got updated and I wondered if I can put the two mods together without them conflicting with each other 
  5. Clunker
    Clunker
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    • 3 kudos
    tysm for making this man what a life saver this mod was for me hella funny name too lol 
  6. RumBakats
    RumBakats
    • member
    • 5 kudos
    Seamlessly Merged and Edited Game Meshes Allinone :D
  7. TriHardGGX
    TriHardGGX
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    • 2 kudos
    SCROTE ummm....
  8. Kulharin
    Kulharin
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    Are you taking any requests for script improvements for one mod that is non vanilla?
    1. ferrari365
      ferrari365
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      I don't have much free time these days, unfortunately. You can make requests, but no promises.
  9. RunningLamb
    RunningLamb
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    1. ferrari365
      ferrari365
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      Yes.
  10. tricker7
    tricker7
    • member
    • 4 kudos
    anybody know of a mod that fixes the script for the quest Retaking Thirsk? There is a known vanilla bug that prevents the quest progressing if you kill the rieklings too quickly.

    Not related to this mod, i know, but if ever there was a mod for which it'd make sense to include a fix, it'd be this
    1. ferrari365
      ferrari365
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      I haven't heard of this bug before, but I may end up looking into it at some point.
  11. SavvyChad
    SavvyChad
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    • 12 kudos
    You have to respect the name conventions of this mod author.
    1. DagoC92
      DagoC92
      • supporter
      • 22 kudos
      Deadass
    2. Kalifah
      Kalifah
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      • 8 kudos
      He nailed it XD