Skyrim Special Edition
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GiraPomba

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GiraPomba

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About this mod

This mod will play the looting animations from Immersive Interactions while using Quick Loot.
Works for NPCs, Animals and Containers.

Requirements
Permissions and credits
Changelogs
What it does?

Plays the animation from Immersive Interactions when looting NPCs, animals or containers with Quick Loot.

How it works?

The animation is played when an item is taken from the corpse/carcass/container while Quick Loot is open.
Checks the same conditions and uses the same functions from Immersive Interactions.

There are two main versions, choose only one:

-"Timer" version: Animation keeps playing while the quick loot menu is open or until 2 seconds has passed since the last item was taken.
The timer can be adjusted by changing the GlobalVariable AR_QuickLootTimer, with console commands (Set AR_QuickLootTimer to 'X') or by changing the esp.
Default is 2 seconds.

-"Movement" version: Animation keeps playing while the quick loot menu is open or until your character moves forward.
Requires dTry's Key Utils. Why? Because I wanted to add support for controller users. For Skyrim 1.6.640 or above, use dTry Plugin Updates.

Optional file?

The optional file plays an alternative animation when looting a NPC, animal or container. The animation can play with weapons drawn (requires DAR or OAR).
The animation only plays once in the "looting session" and it should be a bit faster than the animations from the main files.

Doesn't have Immersive Interactions as a master file, so it can be used as a standalone mod.

Use console commands to customize it:
Spoiler:  
Show
To disable the animation with weapons draw.
Set AR_WeaponDrawn to 0

To enable animations in first person (with Improved Camera SE)
Set AR_ForceThirdPerson to 1

To force third person and return to first person (without Improved Camera SE)
Set AR_ForceThirdPerson to 2

Compatibility?

Should be theoretically compatible with every version of Quick Loot... and with other mods.

Performance?

Very light weight, the mod will only do its functions when the Quick Loot is opened.

Installation?

Install with your mod manager of choice or do a manual installation, load order doesn't matter as long as it's placed after Immersive Interactions.

ESL-Flagged?

Yes.