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wankingSkeever

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wSkeever

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79 comments

  1. DEEJMASTER333
    DEEJMASTER333
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    I can't get this to work no matter what I do. Is there some kind of hidden conflict where other mods could be causing problems with this?
    1. wSkeever
      wSkeever
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      No idea. Good luck.
    2. DEEJMASTER333
      DEEJMASTER333
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      I figured it out. This mod needs a .seq file generated with xEdit since the quest is set to start game enabled. As soon as I did that it started working.
    3. wSkeever
      wSkeever
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      Seq file is only needed for dialog 🤔
    4. DEEJMASTER333
      DEEJMASTER333
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      What is the function of an SEQ file? If you've ever created a new quest entry in the Creation Kit only to find that it mysteriously doesn't run in-game, this is because the game needs a file associated with it to recognize the new data. (Ticking Start Game Enabled doesn't do anything on its own.)

      From the xEdit guide, not just for dialog. They contain the FormIDs of whatever quests in the mod have the Start Game Enabled flag set.
    5. wSkeever
      wSkeever
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      Practically, SEQ only affects what dialog appears for start game enabled quests on first save load with the quest on a particular save.

      You can use sqv to see that the quest has started and aliases and filled. If you want to test, you can also add some debug logs into oninit of quest and quest alias scripts to see that these are run.

      Happy to be proven wrong.
    6. dravar
      dravar
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      I figured it out. This mod needs a .seq file generated with xEdit since the quest is set to start game enabled. As soon as I did that it started working.

      This worked for me, thanks!
    7. MJkun17
      MJkun17
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      Thanks this works
  2. CatOfEvilGenius
    CatOfEvilGenius
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    Thank you.

    When I talk to a vendor, I often see a "received torch" icon in the lower right of my screen even though I did not buy a torch.
    Is this unavoidable or is it unintended?
    1. wSkeever
      wSkeever
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      That is something added by another mod
    2. CatOfEvilGenius
      CatOfEvilGenius
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      Indeed, but it only happens with torches and only after I installed the buy/sell torches mod.
      Normally it only shows such icons for items I actually picked up or bought.
      This indicates to me the game thinks I am somehow receiving a torch when I'm not.
    3. wSkeever
      wSkeever
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      The mod that gives you inventory notifications needs to respect vanilla papyrus AddItem function's abSilent argument.

      You should request that on their page instead
    4. HavenofDarkness
      HavenofDarkness
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      I think it's part of Truehud. Does it for me as well.
    5. ChildofDragons
      ChildofDragons
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      TrueHUD is the one that adds the recent items widget. Perhaps someone should mention on TrueHUD's mod page.
    6. MizterMoonshine
      MizterMoonshine
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      Yeah I guess it's a quirk of how this mod works. another unintended side effect is if you have torches favourited it unfavourites them when you talk to a vendor because they are temporarily removed from your inventory.
    7. wSkeever
      wSkeever
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      Added a check for favorited torches
    8. MizterMoonshine
      MizterMoonshine
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      Excellent, appreciate the update
    9. CatOfEvilGenius
      CatOfEvilGenius
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      I will request respecting the abSilent argument on the trueHUD page, thank you.
    10. DenlimWolf
      DenlimWolf
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      is there an option we can edit and fix for TrueHUD?
  3. RidZ2
    RidZ2
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    My followers are not equipping the torch from this mod. The only way was to disable it. I don't know why.
    1. wSkeever
      wSkeever
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      This mod doesn't affect the torch item. It only functions during barter menu, so I don't see how there could be a causal relationship
    2. wSkeever
      wSkeever
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      Here is also a counterexample that undermines your claim:
  4. mendefbi
    mendefbi
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    This bug has been around for a long time and has never been fixed...until now!
    Congratulations and thank you very much for this amazing mod wSkeever!
    Kudos to you!
    Endorsed!
  5. hoangdai94
    hoangdai94
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    💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖💖
  6. zqcing678
    zqcing678
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    If I have two torches in my backpack, even if I don't buy or sell any torches in the trade menu, after exiting the menu it will still show that I have acquired two torches in my recent loot list. I use TrueHUD.
    1. wSkeever
      wSkeever
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      Not my problem.

      The mod that gives you inventory notifications needs to respect vanilla papyrus AddItem function's abSilent argument.

      You should request that on their page instead
    2. deleted222327642
      deleted222327642
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      • 2 kudos
      I can confirm this bug happens
  7. GoddRighteousOward
    GoddRighteousOward
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    I need this mod SO BAD!  I like to play on a dark setting...so using torches is a must.
  8. punkrockjustin
    punkrockjustin
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    This doesn't need powerofthree's mods per se.  It works for me and I'm using different script extenders.

    This pleases me, because I don't want all of the tweaks from powerofthree nor do I want the tedium of manually changing them.
  9. averagejenkemabuser
    averagejenkemabuser
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    I'll endorse any mod rated by the ESRB
  10. giffle
    giffle
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    every day i buy and sell torches like you