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PhiloSocio

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PhiloSocio

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  1. PhiloSocio
    PhiloSocio
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    NEW MOD ANNOUNCEMENT
    This is a legacy mod, I changed and improved all systems with new mods.
    Check this post for more God of War mechanic integration mods.
    Here is the showcase:
  2. PhiloSocio
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    Unarmed moveset guide
    power attacks work the same as god of war. always kick power attack triggers in every combination. Kratos has 5 unarmed power attacks:
    powerattack1 -> spartan kick
    powerattack2 -> turning shield attack (W+S + PA)
    powerattack3 -> shield punching shockwave attack (that is triggers after powerattack2)
    powerattack4 -> shield rush attack (triggers after stance change)
    powerattack5 -> shield ground hit attack (triggers after stance change attack's end)

    Some examples:

    • PA -> Spartan kick + PA -> Spartan kick ... Loops
    • any normal attack + PA -> Spartan kick
    • any attack + wait for shield opens + NA -> Shield vertical attack + PA again -> Shield ground hit
    • any attack + wait for shield opens + PA -> Shield rush attack + PA again -> Shield ground hit
    • W+S + PA -> Turning shield attack + PA -> Shield punching shockwave
    • NA while dodging -> Agile strike (needs DMCO v2.1.19)

    Axe moveset guide

    • PA -> Up slash + PA -> Down slash +PA -> Up slash ... Loops
    • 3xNA + PA -> Ground hit freezing attack (Watch the video for more examples)
    • any attack + wait for stance change + NA -> Axe turning attack + NA -> Axe turning 2 + NA-> Axe turning 3
    • any attack + wait for stance change + PA -> Axe throwing attack + PA -> Axe throwing attack 2
    • W+S + PA -> Vertical hard hit
    • A+D + PA -> Axe throw (not comes automatically)
    • A+D + NA -> Axe throw, comes back again -> +NA or PA while axe is far away -> Axe call attacks

    Blades moveset guide
    For the near future, but first for Patreon.
    1. luancarlost
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      tem pra legendary?
    2. would be nice if you would show us how to properly install i have all the mods working and nothing happens. and yes ive done all the set up iwth nemesis and all that crap
    3. PhiloSocio
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      @honeybadgergaming12 Nemesis is not needed for this mod. You need to check the OAR log and try to see the played attack animation if you are sure to install that properly. Probably another moveset mod is replacing the animations with higher priority.
  3. starchaser0392
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    How to use the IED preset? It doesnt appear in config and prest menu
    1. PhiloSocio
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      View -> Gear positioning -> Preset -> Kratos IED Preset
  4. Sticky
    for everyone who can't get to the mandatory animated shield becuz of the deleted account, i somehow managed to get to the download screen still so here's a link

    Kratos Guardian Shield Animated - DELETED at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
    1. PhiloSocio
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      oh thanks, you are a legend.
    2. Dwggk
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      I downloaded it but there is no .esp and I get a warning saying
      - Error: This plugin requires \"GuardianShieldSLN\.esp\" to be installed but it is missing
    3. PhiloSocio
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      download this as master file https://www.nexusmods.com/skyrimspecialedition/mods/90163

      Download the Guardian Shield mod and then install the animated version below.
    4. Dwggk
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      Thanks!
  5. MysteriouslySus
    MysteriouslySus
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    How do you activate spartan rage for this? 
  6. haxore
    haxore
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    Can I attach this moveset to an npc or is it player only like technical wise. I used the old leviathan axe moveset for the kratos follower and it works but I am not sure about this one. Is there a specific animation set that i can convert with SCAR and attach to the Kratos npc? He doesnt need to use every animation, just enough normal attacks and power attacks.
    1. PhiloSocio
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      this process needs to re-annotate the attack animations with scar's annotations. I did not try anything like this.
    2. haxore
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      I tried it. The basic leviathan attack sequence works but axe throwing is a bit problematic so I replaced the npc powerattacks with the one from adxp/mco leviathan axe moveset mod. Now it uses the fast leviathan axe combos from your moveset and throws the axe when powerattacking so now I can't beat the kratos npc. Everything is working really well. The basic combo from this mod does have a lot of end lag when used by an npc when i go a bit out of range and they stop attacking while posing but it works for the kratos boss fight as a sort of breather for the player. Solid moveset.
    3. PhiloSocio
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      you are lucky for the npc can't do the whirlwind attacks :))
      also I am planning to do boss mods for future, I will guarantee it will do the whirlwind attacks and the throwing-calling mechanic will be same as my new kratos combat mod. did you saw the updated version of the kratos combat?
    4. haxore
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      I saw the updated kratos combat, a boss mod with those features would surely be mod of the month.
    5. PhiloSocio
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      I think it will be fade away between body preset and language patching mods, like my other mods :))
  7. Key4S
    Key4S
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    Hi man, I love your mod, would u make a patch for BFCO if it's posible? I try with the converter tool MCO>BFCO and I get no lucky
    1. PhiloSocio
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      this is an unsupported-old mod. I am developing a new mod for God of War mechanics, the Kratos Combat. you can see the project on my discord server.
  8. Highlynx
    Highlynx
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    I have all the required mods installed and it is not working
    1. PhiloSocio
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      You need to check the OAR log and try to see the played attack animation if you are sure to install that properly. Probably another moveset mod is replacing the animations with higher priority.
  9. hoangdai94
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    @PhiloSocio Looks cool, anyway could make the axe moveset work with other axes ?
    1. PhiloSocio
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      I already did a mcm menu where you can identify the weapon you are equipped with as one of the God of War weapons. For example, you can set your woodcutter axe as leviathan axe or your sykforge spear as draupnir spear or your imperial sword as blade of chaos for using their animations. I did blade of chaos and draupnir spear movesets and that mcm menu for easy access the animations. Take a look to my Patreon profile. The mod already has some keybinding options for get rid of try's key utils. You can bind your buttons as aiming or runic or axe call buttons. I also did a completely different axe throw and call system. You can see new mechanics in this post.
    2. hoangdai94
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      Thanks for your detailed reply, but should a mod like this Axe of Leviathan GOW animation for all axes (MCO) is enough ?
    3. PhiloSocio
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      yes you can use it for old mod.
    4. hoangdai94
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      Noice ! 
  10. visualsn0w
    visualsn0w
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    can this work with tk dodge? i have build all my modlist around tk dodge and realized that this required DMCO T^T.... just need to understand if it technically possible. Either way, i think i can live without the dode attack tho, the rest of the animations work flawlessly!
    1. PhiloSocio
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      DMCO a soft requirement for some animations. I will release a Kratos Dodge animation pack for all dodge mods in these days, maybe today. You can join my discord server and get it early and freely.
      Check this post for Discord
    2. visualsn0w
      visualsn0w
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      appreciate this man! i was sad when the original Kratos moveset abandoned. It so beautiful but also a mess, glad youve taken over a wonderful mod and im looking forward for more of your original mods!
  11. qeissoneguin
    qeissoneguin
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    Dude, forgive my English, but I think I know why for some people the animations and combos aren't working correctly. I noticed in OAR that many animations have their conditions with kayTrace.esp (Kratos' race), if you play with another race combos and animations don't work correctly :(. but I don't know how to change
    1. PhiloSocio
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      mod does not have any condition about player's race. also i completely changed this mod's system on my patreon version.
  12. Highlynx
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    does this still work with latest patch to skyrim
    1. PhiloSocio
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      this is not a version-sensitive mod. just make sure to OAR, dtry's key utils and Payload interpreter mods are working properly.
  13. Gamerbeast5432
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    this mod is amazing, but I have 1 question. How can I change the controls for spartan rage? E.g to left+power attack. I use controller and the only way I can activate it ,is by moving the controller stick+ power attack randomly 
    1. PhiloSocio
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      Check the files section, I published a patch for gamepads. Also I changed this directional system on patreon version, I did a mcm menu mod with keybinding options. Aim button, Runic modifier button, Call axe button etc...
  14. ShindenTS
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    I have to ask. I think you said you will eventually do the chained animations of the blades of chaos which is reaaaaally great. 
    Buuuuut I really want to know. Do you have any intention of creating animations for the Blade of Olympus as well?
    1. PhiloSocio
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      yes i will. one of my requester tier patreon requested this for me.
      chained blades of chaos animations very tricky. now i am working on more possible things. for example axe throw and call system, draupnir spear detonating system and i almost did that things.