Features
- Mounted harvesting of ingredients.
- Mounted interaction with people and corpses.
- Mounted combat horse charge.
- Horse stabling, naming and quick swapping.
- Horse encumbrance system and mobile storage.
- Horse dialogue interaction and fast dismount.
- Horse follow and combat behavior customization.
- Horse whistle and calling.
- Horse attribute training.
- Horse equipment crafting and discovery.
- Followers’ horses and mounted combat.
Getting Started
Once you own the horse and have been riding it, find a place to sleep for at least eight hours and dream about all these unimaginable things. The dream would leave such a strong impression on you that you will immediately want to go to your horse and try to recreate the nightly experience.
If you become clueless then just follow your own intuition and notes written in a quest log. When you complete the introductory quest the mod will be fully open to you with all its features.
Horse Training
All owned horses can be trained to have their attributes improved. There are three main attributes and values they govern: Strength (damage and carry weight), Endurance (health and stamina) and Speed (movement speed). Once you put points into one of these attributes there is no turning back so save game beforehand and choose the build carefully.
Encumbrance System
Owned horses have limit to how much they can carry, weighing both items stored on them and items that you carry when you ride. Horse will slow down the more it carries and even buck you off its back if you are being unreasonable.
Horse Equipment
You start with some basic horse equipment. Protective barding can be crafted if you are a blacksmith. The rest of the equipment is tied to becoming a member of a faction or rewarded when you complete certain quests. Equipment can be changed when intro quest is completed.
Additional spoiler lists all available horse equipment and how to unlock them:
Spoiler:
Show
- Bareback (available)
- Nordic Saddle (available)
- Imperial Saddle (available)
- Dark Brotherhood Saddle (complete DB02 "With Friends Like These")
- Traveler Saddle (purchase during CHIntro "Convenient Horses")
- Bard Saddle (complete MS05 "Tending the Flames")
- Hunter Saddle (complete CHHunter "Field Hunter", start by killing the fox while mounted)
- Big Game Hunter Saddle (complete CHHunterBig "Big Game Hunter", auto started after "Field Hunter")
- Dawnguard Barding (complete DLC1HunterBaseIntro "A New Order")
- Dawnstar Caparison (become Thane of the Pale)
- Dawnstar Bannered Caparison (become Thane of the Pale)
- Falkreath Caparison (become Thane of Falkreath Hold)
- Falkreath Bannered Caparison (become Thane of Falkreath Hold)
- High Hrothgar Caparison (complete MQ105Ustengrav "The Horn of Jurgen Windcaller")
- High Hrothgar Bannered Caparison (complete MQ105Ustengrav "The Horn of Jurgen Windcaller")
- Markarth Caparison (become Thane of the Reach)
- Markarth Bannered Caparison (become Thane of the Reach)
- Morthal Caparison (become Thane of Hjaalmarch)
- Morthal Bannered Caparison (become Thane of Hjaalmarch)
- Riften Caparison (become Thane of the Rift)
- Riften Bannered Caparison (become Thane of the Rift)
- Solitude Caparison (become Thane of Haafingar)
- Solitude Bannered Caparison (become Thane of Haafingar)
- Whiterun Caparison (become Thane of Whiterun)
- Whiterun Bannered Caparison (become Thane of Whiterun)
- Windhelm Caparison (become Thane of Eastmarch)
- Windhelm Bannered Caparison (become Thane of Eastmarch)
- Winterhold Caparison (become Thane of Winterhold)
- Winterhold Bannered Caparison (become Thane of Winterhold)
- Leather Barding (craft at forge)
- Nordic Barding (craft at forge, requires Steel Smithing perk)
- Dwarven Barding (craft at forge, requires Dwarven Smithing perk)
- Steel Scale Barding (craft at forge, requires Advanced Armors perk)
- Ebony Barding (craft at forge, requires Ebony Smithing perk)
- Daedric Barding (craft at forge, requires Daedric Smithing perk)
- Dragonbone Barding (craft at forge, requires Dragon Armor perk)
Followers’ Horses
You can ask followers to buy a horse for themselves. They will gladly take gold from you, go to the stables and come back when done. They will use horse call or whistle, and fight from a horseback. If there’s no dialogue option for a follower to buy a horse, then it’s not supported by the mod.
What’s Changed
If you are new to Convenient Horses then you already have enough information to start playing. However, if you are accustomed to using previous version of the mod then you should be aware of following no mores:
- No more bound keys, you will learn new controls by following the introductory quest.
- No more configuration menus, everything is done via horse dialogue.
- No more stat bonuses, each owned horse can be trained differently for increased efficiency.
- No more instant access to all the equipment, it’s unlocked through gameplay instead.
- No more unlimited storage, be aware of new encumbrance system and combined weights.
- No more useless features and spaghetti code.