A few quick varieties to the "FishingPoleCollection" mesh as well as loose poles meant to be used as static items.
Requirements
DLC requirements
DLC name
Creation Club Content
Permissions and credits
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Author notes
My work has open permissions whenever possible. You do not need to ask permission to make patches, ports, forks, or any other derivative work from my mods. All I ask is that if you release a mod with my work incorporated into it, you strongly consider releasing that mod with similar permissions.
Modding becomes stronger and better when we allow each other to work together and remove these barriers.
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Changelogs
Version 1.1
Update to include mipmaps for textures I originally forgot.
I wanted some additional variety for the "FishingPoleCollection" mesh, so I made some.
This moves the poles around a little and provides some quick texture edits for some slight variation.
3 new sets for the vanilla game, and 1 additional for the Fishing CC content (Yes, it is required to use the mesh otherwise you wont be able to see the textures).
I also crushed town the collision of the meshes. Base game collision was crazy. It was just big, and made an invisible wall basically. I paired it right down so only the actual pole holder has collision and not the poles themselves. It's not perfect, but in my opinion it's better than vanilla without going crazy overboard and causing issues.
This pack also includes meshes for the individual poles (Regular and CC varieties) should you want to make use of them as static decorations. *Note* The Fishing Creation Club content is only required if wanting to make use of the CC specific meshes. They rely on the textures provided in that content and will not work without it.
That's it. Just some new variety for a lonely mesh.