Is there a console command to force the MCM to show? I've been playing with it for a few hours and the killfeeds are showing perfectly but no mcm has loaded.
lol we need a message box that just describes everything that happens like in oldschool CRPGs. -Bandit collapses under your heavy attack for 106 damage. -Bandit dies. -The cave smells of stagnant water. -You see a potion. -You drink a potion. It tastes bitter. -You enter the Sleeping Giant in the evening. Mill workers wind down with mugs of mead to the tune of the bard. The smell of charred skeever liver assaults your senses like a warhammer to the face.
Pretty cool, just what I needed when I send ppl to live at my house with 'Live Here Plus" and they never show up and it's like "hmm guess they died en route" look up their id num and console to them to verify they died lol now I know if someone en route dies :))
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I've tried resetting the whole mcm menu with
"setstage ski\_configmanagerinstance 1"
But it's still not shown up. Any ideas? Thanks.
-Bandit collapses under your heavy attack for 106 damage.
-Bandit dies.
-The cave smells of stagnant water.
-You see a potion.
-You drink a potion. It tastes bitter.
-You enter the Sleeping Giant in the evening. Mill workers wind down with mugs of mead to the tune of the bard. The smell of charred skeever liver assaults your senses like a warhammer to the face.
This is really helpful, especially when dragons attack villages and kill some of the unique NPCs. I can proceed to find and resurrect them.