for anyone who might be wondering the same thing, just make sure not to set the skill multiplier for speechcraft in skyrim skill uncapper to 0 just leave it to 1 :D
Been mulling over the idea of making a Synthesis patcher for this, seeing all the comments about supporting other mods like 3dnpc...
Took a look at it in xEdit and it seems that dialogue records are super messy and there isn't really a pattern or reliable way to determine if something should award XP or not. I'm fairly new to modding so I'm still learning how some things like dialogue records work, but in your experience/opinion Andrealphus, is this something that could be automated or is it too messy and has to be curated by hand for each mod?
Gotcha, that's what I was afraid of after poking around in xEdit, but thought I would at least ask since I'm in the process of making some other patchers. I may end up making some patches by hand myself since I really like this mod for certain playstyles.
There are conflicts with The Forsworn Conspiracy - Delayed Start from Delayed Quest Starts Could you please look into this? I can make a patch myself, I'm just not sure what records are safe to carry over to keep both mods functioning as they should.
I'm wondering if a synthesis patcher would work to grab the winning records and add your script to them, maybe checking each first to make sure a script isn't already attached (and skipping it if it is).
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for anyone who might be wondering the same thing, just make sure not to set the skill multiplier for speechcraft in skyrim skill uncapper to 0 just leave it to 1 :D
Took a look at it in xEdit and it seems that dialogue records are super messy and there isn't really a pattern or reliable way to determine if something should award XP or not. I'm fairly new to modding so I'm still learning how some things like dialogue records work, but in your experience/opinion Andrealphus, is this something that could be automated or is it too messy and has to be curated by hand for each mod?
Consistent, as in, the dialogue lines from 3DNPCs raise speechcraft -> No, not yet.
When? Soon™. I've started working on several patches, including one for 3DNPCs. Hopefully I'll be able to finish said patch at some point.
There are conflicts with Blood On The Ice - Delayed Start.
Could you please look into this? I can make a patch myself, I'm just not sure what records are safe to carry over to keep both mods functioning as they should.
The problem with patches though, is if the base mod updates, it means a lot more work for me.