Ever wonder why Fort Dawnguard is so damned depressing? You arrive and the place is empty and uninspiring. Dark, old, worn down, tattered banners, and only a wet-behind-the-ears farmboy with "pa's axe" to greet you when you arrive!
Well this mod changes that!
Requirements
This mod does not have any known dependencies other than the base game.
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v 1.6 - Corrected deleted navmesh v1.5 - Fixed the random floating stable outside Whiterun - Removed edits (which were blank anyways) to regions (Whiterun, Riverwood, etc) other than Fort Dawnguard - should now not have any compatibility issues with the unofficial patch - Removed Meridia statues at the entrance to "enhance" lore - Reduced the size of the banners on top of the castle towers... Dawnguard needed the wood. v1.0 - Initial release
V1.6 UPDATE! FIXED THE DELETED NAVMESH
WOAH, I GOT ON HOTFILES!? THANKS EVERYONE WHO ENJOYS THIS MOD!
FEATURE VIDEO (@ 4:54):
ANOTHER FEATURE VIDEO (@ 4:36):
CREDITS
User "Dahveed" for the original mod and allowing me to port it over to SSE