Skyrim Special Edition
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Frequia

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frequiaaa

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Healing over time (HoT) Restoration spells in four tiers for your modlist.

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Healing Over Time (HoT) is a series of Restoration spells for your modlist.

Inspired by some healing classes in modern MMORPGs, these spells are either pure HoT (Touch, Grasp) or hybrid HoT (Embrace, Plea) which heal immediately and over time. They are balanced not to heal you to full health in a single cast, instead portioning out part of their healing as you continue to fight. They're taken from the support follower I'm creating, Lucina, and come in four increasing tiers as well as in "self" and "other" varieties for a total of eight spells.

You can view a (admittedly, crappy) video of Lucina using their weakest tier below:



Further Explanation

These spells are "tiered," meaning that the initial spells are weaker, and you need to replace them with upgraded and evolved versions.

Dragonborn's Touch is a pure healing-over-time spell for when you’re not near-death, but aren’t quite at full health. It lasts for 10 seconds, and starts with a magnitude of 2 health per second. Tier II has a magnitude of 5 health per second, and then it's replaced by Dragonborn's Grasp, which starts with a magnitude of 8 health per second. Tier II has a magnitude of 10 health per second.

Dragonborn's Embrace is a hybrid HoT. It heals immediately as well as over time when you’re injured or near death. It's HoT effect lasts for 10 seconds, and starts with a magnitude of 15 health immediately and 2 health per second. Tier II has a magnitude of 25 health immediately and 5 health per second, and then it's replaced by Dragonborn's Plea, which starts with a magnitude of 50 health immediately and 8 health per second. Tier II has a magnitude of 65 health immediately and 10 health per second.

The "self" and "other" versions of the spells are identical.