About this mod
A 'vanilla+' overhaul of the Hjaalmarch swamp adding more draugr encounters, a few more little ruin areas, poison blooms, dead adventurers and such, bones, makes some trees larger, etc. ESL flagged.
- Permissions and credits
- Changelogs
- Donations
being sold or something illegal. Happy modding. :)
*Also, sorry but I won't be doing patches for any mods I don't use; and also may not depending on whether it's something I actually know how to patch
and have the energy for.
All dlcs needed (Hearthfire, Dragonborn, Dawnguard)
~Should~ be compatible with mods that overhaul the Hearthfire house area, Ustengrav, Solitude mods that touch the swamp shoreline, Morthal mods, and mods that overhaul the standing stone.
Reported probably not compatible with The Marshlands.
~Works best with tree overhauls that retain somewhat/mostly 'vanilla' shape; otherwise the trees I've scaled up/increased size of may look very odd or not fit well.~
Adds:
-several more draugr spawns
-several more spider spawns
-a few skeleton spawns
-a good number of dead draugr to look for and loot whatever simple regular draugr-y things they may still have on them.
-a few mushroom circles
-more bones here and there!
-poison blooms here and there
-a ghost named Stranger, just because
-a newborn baby vampire(or could just be newborn cause I was lvl 1 in testing) that may or may not burn in the sun if you have a certain Jayserpa/vampires overhaul mod, and you can just sleep in their little area and use their alchemy table when they've naturally expired during daylight hours.
-a necromancer that kindly warns you away first
-a few little ruins areas that have an urn or two for loot
-a couple areas of 'unburied treasure chests'
-some more trees, increased in size
-increased the size of some already placed trees
-a ruined fort; in which you can sleep in the bed, and all the containers within EXCEPT the safe on the second floor are owned by player and don't respawn. This and the vampire's little camp area are just meant as a cheap place to stay the night or something, not an actual home or more permanent stay by any means. *note, it isn't navmeshed, so only your character by their lonesome can run around in there. Well, not much room for running, but.
-maybe some other stuff that I forgot.
Some enemies and bodies respawn, and some don't. I don't remember the amount of in-game days you need to stay away from somewhere you just visited for stuff to disappear, though. >..<
some mods seen:
-Skyland AIO(texture mod)
-Happy Little Trees
-Verdant Grass
-Cathedral Plants
-3d Plants
Hope you enjoy!