Skyrim Special Edition
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Flipocles

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Flipocles

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About this mod

Add Spells And/Or Items To FormLists With FormList Manipulator And Said Stuff Is Added To The Player When Starting A New Game Or On First Load With Mod Installed.

Requirements
Permissions and credits
Changelogs
Make Sure To Get Proper Versions Of Requirements For Your Game Version(eg SE - 1.5.97, AE - 1.6.xxx).
I Haven't Tested This Above 1.5.97 But If The Requirements Work For Your Game Version, This Should Run Fine.

I Made This To Add Items And Spells On New Game Start, But It Also Works When First Loading A Save After It's Installed.

Details:
  • Add Stuff To FormList Via AddStuffByFormList_FLM.ini To Be Added To Player. Made Possible With FormList Manipulator. 
  • - Adds Nord Mead, Lockpicks And Now Torches By Default
  • - Change In AddStuffByFormList_FLM.ini
  • Anything Before _FLM.ini In AddStuffByFormList_FLM.ini Can Be Renamed
  • Add The FormList Line Below To Any _FLM.ini And Replace/Add/Remove EditorIDs If You Want To Make Custom "Patches".
    FormList = _ASBF_FormListStuff|FoodMead, Lockpick
  • Edit Amounts Added For Different Item Types In The AddStuffByFormList-Amounts.json. Made Possible With PapyrusUtil
  • OneHand - Top Number Under "Weapon" In json. Default = 2
  • TwoHand - Botton Number Under "Weapon" In json. Default = 1
  • Armor - Number Under "Armor" In json. Default = 1
  • Ammo - Number Under "Ammo" In json. Default = 50
  • Potions & Food - Number Under "PotionsnFood" In json. Default = 10
  • Scrolls - Number Under "Scroll" In json. Default = 10
  • Misc - Number Under "Misc" In json. Default = 1
  • SoulGems - Number Under "SoulGem" In json. Default = 5
  • Gold - Number Under "Gold" In json. Default = 1000
  • Lockpicks - Number Under "Lockpick" In json. Default = 15
  • Crafting - Number Under "CraftIng" In json. Default = 10
  • Books - Number Under "Book" In json. Default = 1
  • Ingredients - Number Under "Ingredient" In json. Default = 20
  • Lights - Number Under "Light" In json. Default = 5
  • Delay - Float Under "Delay" In json. Default = 5.0
  • - Delay Is How Long The Script Registers For Single Update Before Adding Items
  • - Anything Less Than 2.0 Will Be Raised To 2.0 Via A Check In The Script.
  • - - This Is Because The CK Wiki Says AddItem Doesn't Work "when a game is started/loaded" And Suggests Waiting A Second.
  • - May Be Useful To Increase If Issues Arise(eg Crashing On New Game Or Load After Installing This).


Stuff I Add To My Game:
AIM_PowerSearch, blinkSpell, _hxFreezeToggle, InstantDeathCOSPELL, Dwemer_Scouter_Goggles, 01_IliehOneHanded003, 01_DwuethVarExalted

Recommended Mods:

Compatibility & Known Issues:
  • Should Be Compatible With Everything If Requirements Are Compatible.
  • When Adding Lights, You Should Probably Only Add Lights That Are Carryable, Like The Torch.
  • Because The Script Checks If A FormList Entry Is A Spell First, It Might Technically Run Faster If All Spells Are Added Before All Items.
  • If You Add A Lot Of Stuff To The Formlist And Have Many Other Mods Running On Initiate Functions, It May Be Too Much And Cause Issues.
  • - I Tested It With 10+ Spells And 45+ Items And Everything Worked Fine, So Probably Not A Huge Issue.
  • Version 2.2's Add Shout Feature Is Untested And Is Probably Not Going To Work In Any Useful Way.
  • - If You Know How To Fix It, Feel Free To Let Me Know And I'll Attempt It.

TroublShooting:
  • If Items Aren't Being Added, Increasing The Delay In The json May Help.
  • - This Is Because AddItem Doesn't Work Immediately After Start/Load.
  • If Your Game Is Crashing Before Main Menu After Installing This Mod, It's Likely An Issue With The Installation Of The Requirements.
  • If Your Game Is Crashing After Main Menu(eg New Game Or Load) After Installing This Mod, It's Still Possibly An Issue With The Requirements.
  • - The Main Issue I Can See Happening With This Mod Is Too Many Script Calls Running On New Game Start
  • -- This Will Likely Only Happen If You Add A Lot Of Stuff To The Formlist And Have Many Other Mods Running On Initiate Functions.
  • If You Are Certain This Mod Is Causing A Crash On A New Game Start Or When Loading A Previous Game, Try Increasing The Delay In The json.
  • - Delaying The Script Might Reduce Script Load And Avoid Issues.
  • Make Sure To Get Proper Versions Of Requirements For Your Game Version(eg SE - 1.5.97, AE - 1.6.xxx).
  • If You Can Determine The Cause Of A Problem, Let Me Know And I'll Try To Fix It.


Modders' Tools And References:
  • Skyrim Se Creation Kit  - Used To Create Mods.
  • SSEEdit  - Useful Tool For Looking Up FormIDs And EditorIDs, Comparing Files, And Making Edits.
  • Notepad++  - Useful For Editing ini, toml, psc(Scripts) And Other Text File Types.
  • CK WIKI: Landing Page  - Reference For How Papyrus And Everything In The Creation Kit Works.
  • - CK WIKI: Papyrus  - Reference For What Papyrus Functions There Are And What They Do.