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Acure8

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Acure8

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All spell charge times have been set to Zero. Casting spells are now instant and only limited by your Magicka.

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All Vanilla Spells and Creation Club Spells have had their charge times set to 0.0I tweaked each Spell individually (Player Only).
This mod will 
NOT change the spell charge times of any other mods! The list of spells I tweaked can be found Here.

Even though I went through each and everyone of those spells and set the charge time to 0.0, for whatever reason, some spells are tied into their animation and this mod had no affect on them.

I focused mostly on the Master Spells in my testing, because they have the longest charge times. The Master Illusion and Restoration Spells are not instant, they still have to go through their animations before casting (not sure why).
But, the Master Alteration, Destruction and Conjuration spells are instant, being limited only by your Magicka.

I have not gone through and tested every single spell in game, because there are many. No doubt there are more that are tied into their animations, but MOST will cast instantly.




Compatibility:
As long as no other mods alter these spell charge times, you should be good!
I'm personally using Odin - Skyrim Magic Overhaul, which does add a few extra spells that I have not tweaked. For me these still have their default charge times.

Load Order:
Use LOOT, trust LOOT

Uninstall
Simply delete the (Magic Fast Caster.esp) file from your data folder. The game will automatically revert back to the default spell charge times!

Check out my other Mod
Shout Cooldown Reduced
Fus Ro Diculous
Barry Allen Sprint
Speed Force
Eye of the Storm
or
Acure8 Mods and Tweaks
(This will require the Creation Club Content)