Skyrim Special Edition
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Freakenstein

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FREAKENSTEIN

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29 comments

  1. SilentResident
    SilentResident
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    Here is the definitive version of the mod with the .nif files udpated and optimized for Skyrim Special Edition:

    https://www.nexusmods.com/skyrimspecialedition/mods/30087

    All credits go to ByblosHex for creating the mod, and, of course, to FREAKENSTEIN for porting it to SSE. I do not want any credits whatsoever. Now the mod should be perfectly safe for use, and fully optimized and ready for your Skyrim Special Edition! Enjoy!
  2. Taffer42
    Taffer42
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    Confirming what Selfishmonkey said. The .nif files in this mod have NOT been optimized for Skyrim Special Edition. They appear to be just the old meshes copied over.
    1. ironside31
      ironside31
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      Its now August and I just d/l this. the textures and meshes ALL have 2011 dates on them. Whether or not people have had issues or not its still not a good idea to use unconverted mods
    2. MardukNT
      MardukNT
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      Folks,
      I really like this mod but, I too was hesitant to use unconverted .nif files in SSE.
      Although, after looking around at what it took to convert the files, it really wasn't too difficult to optimize them on my own before installing them into my game.

      There's a great tool on the Nexus called SSE NIF Optimizer specifically for converting .nif files to the new format. Works like a charm!

      Here's what I did and recommend:
      Spoiler:  
      Show

      If this helps you, toss me a kudo as a thank you.

      -Cheers
    3. ComaDivine
      ComaDivine
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      Confirming that MardukNT's fix works on SSE.

      Kudo sent.
    4. Acriborea
      Acriborea
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      Confirming that MardukNT's fix works on SSE.

      Kudo sent as well :-)
    5. jltoga
      jltoga
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      These meshes don't need to be coverted, won't cause ctd or any error.
    6. Daunlouded
      Daunlouded
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      As the description page says, this "conversion" have been abandoned right after it was uploaded. While the game surely runs (allegedly) with unoptimized meshes, the game is not going to be more stable with them.
    7. Erwann
      Erwann
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      Confirming that MardukNT's fix works on SSE. Thank !
    8. MaliceLive
      MaliceLive
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      • 64 posts
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      Thanks, kudo sent.
  3. remnantsoldier
    remnantsoldier
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    Does this mod play well with faster mining? Thanks
    Edit: Works flawlessly together
    1. mred1602
      mred1602
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      Yes. I've been using them together for quite a while with no issues.
  4. Selfishmonkey
    Selfishmonkey
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    I think you need to run the nif through an optimizer. They're from 2011.
  5. daedriccat
    daedriccat
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    Yay! I was about to dig around to convert these to SSE, then came across this. What a time saver! Thanks!
  6. PortalBreaker
    PortalBreaker
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    Is this compatible with mods that alter textures and graphics?
    Thanks in advance for answer :)
    1. daedriccat
      daedriccat
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      It's compatible with textures. It's only meshes and custom cube maps. But it will conflict with mods that replace the meshes of the ore.
  7. 74wolfram
    74wolfram
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    Very useful mod +1
  8. forum42087
    forum42087
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    Excellent! Thank you for making this available in a nice quick & easy package and saving time for anyone like myself that is interested in giving this a try, want to see how it looks against CC's version. Cheers!

    P.S - I am honored to be the one to grant you your very first Kudos Point lol
    1. FREAKENSTEIN
      FREAKENSTEIN
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      Thanks for your kind words, that's what my only purpose was just to make it easier for peeps to use this awesome mod. I'm honored your my first supporter though I don't really deserve the high praise, it was not a terribly hard or tedious process to port just a few hours of research, all of the credit goes to ByblosHex for making this awesome mod!
  9. GameDuchess
    GameDuchess
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    NVM
  10. pogodao
    pogodao
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    Thanks for porting this. The other mod is way too busy and sparkly at a distance, I just wanted the glow and you delivered.