This page was last updated on 15 December 2024, 11:11AM
Changelogs
Version 1.26
Very minor update, with no gameplay changes to the mod. Updated some missing weapon keywords that are used by SkyPatcher.
Version 1.25
Fixed a handful of tempering recipes in the CCOR patch.
Version 1.24
Added new unique keywords for some weapons. This is mainly a modder's resource and doesn't affect the mod itself in any way.
Version 1.23
Updated test cell properties so it no longer conflicts with Heavy Armory and other HA Addons.
Updated the EditorIDs for the test cell dummy weapon references for consistency with the convention used in HA (Sh_Dummy...).
Version 1.22
Fixed the installer. No actual changes to the mod.
Fixed a mistake where the installer would force install the Heavy Armory or Animated Armory patches.
Version 1.21
Increased the damage stats of almost all Imperial Silver weapons by 1 point, now making them equal to Glass
This was done to balance them with new Silver weapons from the upcoming Heavy Armory 6.0 update
Version 1.2
Some mesh and material fixes
Updated ISC patch courtesy of DrMonops!
Added a BS: Bruma and CCOR conflict patch, courtesy of titanbass1!
Small changes to the wording and options of the installer
Version 1.1
Uploaded the mod with loose mesh and texture files instead of a BSA archive, in the hope of fixing some issues related to the BSA not loading properly.
Added the 1.03 texture fix in the main mod.
Removed duplicate, misplaced texture files. Resized some high resolution textures in the 2K texture option.