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Changelogs
Version 1.2.1
Changed log path to "Data/SKSE/Plugins" to avoid the 1.6.1130-related issue when some SKSE logs are stored in "Documents\My Games\Skyrim.INI\SKSE" directory.
Version 1.2
Minor code refactoring.
Removed sensivity option (it was already max, you know).
Main package and PDB+Source are separated now.
Version 1.1
Removed iMouseGamepad option, now gamepad mode is detected in-game dynamically. You can switch it on and off freely.
Added keyboard support, Mouse section renamed to Regular, iMouseButton key renamed to iRegularButton. Both mouse and keyboard keys go to this option.
Mouse and keybord and gamepad options all moved to DXScanCodes schema, use https://www.creationkit.com/index.php?title=Input_Script#DXScanCodes reference.
Changed default values: iRegularButton is Right Mouse Button, iGamepadButtonL is A, iGamepadButtonR is Y.
Thanks IronAlcoholic ( https://www.nexusmods.com/skyrimspecialedition/users/35016785 ) for the gamepad insight, emulating it from a keyboard is painful.
This mod allows to rotate player in race menu with mouse, keyborad or gamepad smoothly.
If gamepad is not active, hold your Right Mouse Button and move your mouse left and right. If gamepad is active (detected automatically), hold its A and Y to rotate left and right.
You can configure all buttons and rotation speed. Mouse or keyboard keys go to iRegularButton option, gamepad keys go to iGamepadButtonL and iGamepadButtonR options. All keys use unified decimal DXScanCodes values.
Version support -- 1.5.97 -- 1.6.317 to 1.6.1170 (Steam) -- 1.6.659 and 1.6.1179 (GOG)