About this mod
Dive into an epic dlc size adventure that takes place all over Skyrim and beyond, and promises you only one thing... An Epic Adventure. ENGLISH - ESPAÑOL - РУССКИЙ - 中国人
- Requirements
- Permissions and credits
-
Translations
- Mandarin
- Changelogs
LINK TO SLE VERSION
XamMaximus ACT II
is a DLC size quest mod
that contains massive cells with high environmental details, custom made
textures and meshes, unique visual and audio fxs, custom made music,
new mechanics, new functions, bosses with specialized combat abilities, unique advanced equipments, unique new spells, unique arts, new mind bottling puzzles, unique players houses, new loot, highly advanced droids followers, fully voiced scenes, a dark bloody story and much...
much more for you to discover, but above all...
an epic adventure that will be unforgettable.
If you like the taste of blood, then proceed !...
HOW TO START THE QUEST
Obtain the journal from the thalmor commander patrolling in 'Northwatch Keep'.
Level to finish the quest... that's another story...
- Mod's Quests -
Blackout
Bloody Payback
Cyborgautomaton Evolution
Purging
Repopulation
The Five Skulls
The Hidden Portal
The Prototype's Deception
* Please read the document in the 'Article' section, it will help you a lot with the quests.
- Recommended mod -
Harsh Ancient Mountains and Rocks
https://www.nexusmods.com/skyrimspecialedition/mods/47966
WARNING
The use of console commands will break the mod, use them at your own risk.
You been warned.
This is a heavy scripted quest mod
The SSE version the same as the SLE version have been heavily tested on an
Un-Modded game, it runs reliably and consistently stable without any issues.
All the mod's parts (scripted functions and quests) are heavily tested and the mod is
100% bug free.
If you intend to play this mod you need to be prepared to invest
time on it, you won't be done with it in just a couple of days...
This project is no 'Low End PC' friendly, the mod is 'Fully Optimized',
but up to the point that it does not changes the overall visuals and functions.
No further optimization will be done.
Re-uploading this file to any other websites
is strictly prohibited !!.
- Graphics and issue caused by ENBs -
The mod does an extensive use of "ImageSpace Modifiers" to achieve
environmental mood and light fluctuation in all cells.
If you are using ENB you won't be able to experience all of those atmospheric fluctuations,
because ENBs disables completely the use of "ImageSpace Modifiers".
If you want to experience the mod as it was originally created
with all of its visual assets and innovations.
- Disable your ENB
- Or edit your ENB so that the game can once again use "ImageSpace Modifiers",
as explained in the spoiler bellow.
First of all, the code is in enbeffect.fx, which may either be in your Skyrim main folder or in the enbseries folder. It's just a text file, so just edit it with your favorite text editor (even Windows Notepad will do). You don't need to worry about compiling it.
Near the top where the GUI stuff is, add the following lines. If there's no GUI stuff or you can't find it, then just add it at the top. Mine is above Empty_Row1.
float Empty_Row0 <
string UIName="-------------------FADE"; string UIWidget="spinner"; float UIMin=0.0; float UIMax=0.0;
> = {0.0};
bool EnableFade
<
string UIName="Enable Fade Transition";
> = {true};
That's for the ENB config menu. Next, this function does the actual fade. Add it into the PS_Draw() function. The position is important - I put it after "float grayadaptation=TextureAdaptation.Sample(Sampler0, IN.txcoord0.xy).x;" near the beginning.
if (EnableFade)
{
float3 fade = Params01[5].xyz;
float fade_weight = Params01[5].w;
color.rgb = lerp(color.rgb, fade, fade_weight); // fade current scene to specified color
}
You can fix up the indenting if you like. Save your work. You made a backup, right? Lastly, modify the enbeffect.fx.ini file in order to enable it:
-------------------FADE=0.0
Enable Fade Transition=true
Just add it at the top under [ENBEFFECT.FX] and the TECHNIQUE= line. You could also enable it in the ENB config menu in game and Save Configuration instead.
REQUIREMENTS
The last Skyrim Update
Dawnguard
Dragonborn
Hearthfire
MODDER'S NOTE
- Audio dialogue lines are in CK's default WAV format, they are not converted into XVM to
reduce the mod's size. I could never make any of the tools available to work on windows 11.
Those tools require msvcr100.dll in order to run and windows 11 uses a newer version of Microsoft Visual C++
- Also the audio dialogue WAVs were not packed into the core BSA because they
exceed the 2GB BSA limit, which makes a mod immediately unstable
INSTALLATION
After installing the mod and running the game, make a "new save" and "load that save"
to ensure that everything will run as intended.
- If you intend on keep playing from your existing save file, after uninstalling
clean your save file as you should do with all the mods you uninstall.
- Or revert to a pre-installation save file.
CLEANED WITH TES5Edit
Additional Music by
David Fesliyan
Some assets used belong to the following artists
In alphabetical order
4thUnknown
Durzogs
Shalks
Welwas
Blary
BookSets Resource
Ingredients in a Jar Resource
dwemer156
Extra Meshes
Earrindo
Telvanni Tower Resources
Elianora
Elianora's Extra Resources
Gendundrup
Nexus Creature Resource
Ghosu
Ghosu - Auriels Crossbow and Swords
InavMods
Modern Sword
Jokerine
Jokerine's Misc Resources
Kelretu
Kelretu's Modders Resources (WIP)
kojou1919
Great sword ffxv
lifestorock and jackstarr
Skyrim Immersive Creatures
LOLICEPT
Lolicept Resources
Mihail
Bone Colossus
Classic Ghosts
Dwarven Colossus
Dwarven Magetta
Dwarven Sentinels
Goatsuckers
Hym
Light Daedric Armor
Rotten Maidens
Soul Trees
Undead Werewolves
Vampire Beasts
Vampire Lord Expansion
Wampas
Werebats
Xivilai
Zombie Dogs and Skinned Hounds
Zombies
Mysteryman88
Dwarven Sorcery Armor
Nightshade
TDN Equipable Horns
Oaristys
Modder's Resource Pack
Modder's Resource Pack - The Witcher Extension
opusGlass - LorSakyamuni - CD Projekt Red
Daedric Beasts - Wendigos and Howlers
Phitt and Tamira
Phitt's Morrowind Style Lanterns
Strotis Craftsman Tools
Stroti's Printing Press Resource
Renzobich
Vampire Lord Replacer by Renzobich
RoboBirdie
bones
Interior Decorations
Landscaping resources
Teddies
stoneheart
Stoneheart Animated Weapons
royan199803
Weapons of the genshin
stoverjm
Open Books Library
TheAandO and 27dividedbythe9s
TANO and DB9s Resources
Tueffel
Tueffels Misc Resources
Vicn
Vicn Creature Pack
Yu5h1
GIF 2 NIF
TRIBUTE
I would like to say a big 'Bravo' to a few individuals for the
continuous unconditional support they provide to other modders.
In alphabetical order:
agerweb
BowmoreLover
cumbrianlad
dylbill
foamyesque
Ghaunadaur
IsharaMeradin
Rasikko
ReDragon2013
thumbincubation