Skyrim Special Edition

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Sp0ckrates

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sp0ckrates

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GET THREE AMAZING MODS IN ONE!

"Amazing Race Tweaks! Aldmeri Domionion" combines "Amazing Race Tweaks! Khajiit", "Amazing Race Tweaks! High Elf" and "Amazing Race Tweaks! Wood Elf" into one convenient mod. The mod also gives you the the latest fixes and enhancements to the three mods to make playing each race simply amazing!

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GET THREE AMAZING MODS IN ONE! 

"Amazing Race Tweaks! Aldmeri Dominion" combines "Amazing Race Tweaks! Khajiit", "Amazing Race Tweaks! High Elf" and "Amazing Race Tweaks! Wood Elf" into one convenient mod. The mod also gives you the latest fixes and enhancements to the three mods to make playing each race simply amazing! What you get when you play as each race:
  • High Elf: Play as the most powerful mage with abilities and powers that greatly enhance spell casting!
  • Khajiit: Play as a true unarmed monk who levels up the one-handed skill every time you use your claws, and use Whispering Fang martial arts to stagger, knock down, knock back, paralyze, or instantly kill.
  • Wood Elf: Make any animal (from a rabbit to a mammoth) a real follower that obeys commands, like stay, trade items, attack, and go away. The race also has powers that greatly enhance archery.

SAVING & RESTARTING RECOMMENDED

After leveling up a required skill, some of the new powers won't update until you save and restart your game. These include the Whispering Fang powers of the Khajiit and the additional animals you can turn into followers as a Wood Elf.
 
WHAT'S NEW

(1) Khajiit: Added a new ability (constant effect) called Khajiit Vigor, which increases Health and Stamina by 20 points. The Health and Stamina enhancements are automatically removed when the mod is disabled. (2) Wood Elf: Fixed an issue where the Stamina enhancement for the Wood Elf was not removed when the mod was disabled. (3) Khajiit & Wood Elf: Fixed an issue where some abilities played a brief sound effect when a save was loaded.

11,000 DOWNLOADS


Thanks to all who downloaded the mod for PC and Xbox since its release this summer. You’re the best!

PLEASE ENDORSE & COMMENT

If you like the mod, please rate it. I remove mods that don't rate well. Questions, comments, or suggestions for the PC and Xbox editions may be posted here on Nexus. 

HOW IT WORKS

The mod affects the player's character, only. No NPCs are changed by it. When you enable the mod, new powers and abilities will be added to the Magic and Active Effects menus of your Khajiit, High Elf, or Wood Elf character (see the section, "What You Get"). If you have any of the Amazing Race Tweaks! mods included in this mod (see, "Three Amazing Mods in One"), disable them before enabling this mod.
WHAT YOU GET
The mod adds the following abilities and powers to your character.

High Elf
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  • Highborn Brilliance: Learn all magic skills 20% faster.
  • Highborn Influence: Intimidation attempts are twice as likely to succeed against other races.
  • Highborn Preeminence: Magicka recovers 100% faster, but you're 100% weaker to magic for 1 min.
  • Highborn Prominence: Magicka increases by 50, but recovers 50% slower for 1 min.
  • Highborn Supremacy: All spells are 15% less to cast, 15% stronger, or last 15% longer for 2 min.
  • Highborn Vengeance: Nearby foes take 8 shock damage to Health and 4 damage to Magicka each second for 1 min.
  • Highborn Wrath: Absorb 2 Health, Magicka, and Stamina from all foes in the area for 1 min.

Khajiit
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  • Cat Skills: Learn Alchemy, Archery, Light Armor, Lockpicking, Pickpocket, Sneak, and Speech skills 20% faster.
  • Cat Walk: Muffled footsteps while sneaking.
  • Claws: Unarmed strikes do 1 - 6 more damage when wearing heavy armor, 2 - 11 more damage when wearing light armor, and 4 - 21 more damage when wearing no armor. Damage is based on the level of the One-Handed Armsman perk your character has.
  • Crosses Your Path: Once a day, curse a foe, reducing armor and slowly damaging health.
  • Got Your Tongue: 20% better prices.
  • Lands on Feet: 50% less falling damage when wearing light armor or no armor.
  • Martial Arts: Using your claws increases the One-Handed skill.
  • Moon Shadows: Once a day, become invisible.
  • Nine Lives: 9% chance to be fully healed when Health is reduced to 9%.
  • Protective Mane: Fur resists 10% of damage from melee and archery weapons.
  • Vigor: Increases Health and Stamina by 20 points (the increases are automatically removed if the mod is disabled).
  • Skooma Crafting: Use a cooking pot to craft Moon Sugar and Skooma. 
  • Whispering Fang (The Skeever): Unarmed hits do 5 Venomfang poison damage for 4 seconds. No perk or level is required.
  • Whispering Fang (The Mudcrab): Unarmed hits have a chance to disarm; power hits stagger. Armsman 1 or level 5 is required.
  • Whispering Fang (The Bear): Unarmed hits absorb 15 Stamina & slow the target. Power hits stagger much more. Armsman 2 or level 15 is required.
  • Whispering Fang (The Sabre Cat): Unarmed strikes are faster & absorb 15 Magicka. Power hits have a chance to knock down. Armsman 3 or level 30 is required.
  • Whispering Fang (The Troll): Unarmed hits absorb 15 Health. Power hits have a chance to send foes flying back. Armsman 4 or level 45 is required.
  • Whispering Fang (The Dragon): Unarmed hits absorb 15 Health, Magicka, and Stamina. Power hits can paralyze or instantly kill. Armsman 5 or level 60 is required.

Wood Elf
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  • Befriend Animal: Once a day, make a nearby animal a true follower. Befriending some animals requires the Novice, Apprentice, Adept, Expert, or Master Illusion perks.
  • Command Animal: Once every 10 min.,  calm nearby animals.
  • Herbal Knowledge: Crafted potions are 30% stronger.
  • Natural Talents: Learn Alchemy, Archery, Light Armor, Lockpicking, Pickpocketing, Sneak, and Illusion skills 20% faster.
  • Outdoor Sprint: Sprint 3 times further and longer when outdoors.
  • Power Draw: Bows and crossbows stagger and do 10% extra damage for 1 min. or until Stamina is low.
  • Rapid Fire: Bows and crossbows draw 3 times faster for 1 min. or until Stamina is low.
  • True Shot: Bows and crossbows do 20% extra damage for seconds. 
  • Wood Elf Endurance: Increases Stamina by 50 points (the increase is automatically removed if the mod is disabled).
  • Wood Elf Stealth: 20% harder to detect outside, and 10%  harder to detect inside.

ABOUT THE BEFRIEND ANIMAL POWER

It's recommended that the player use the Command Animal power on an animal before using the Befriend Animal power to make it a follower, as this makes it easier to aim the power at the animal. Also to unlock the ability to befriend some animals, the player must either have specific perks or be a specific level. Animals and the required perks or levels are:
  • Arctic Fox, Chicken, Dog, Fox, Goat, Mudcrab, Rabbit,  Skeever, Slaughterfish, and Venomfang Skeever: No perk or level required.
  • Ash Hopper, Boar, Cow, Deer, Elk, Frostbite Spider, and Wolf: Requires Novice Illusion or level 5.
  • Bear, Cave Bear, Chaurus, Chaurus Reaper, Horker, Large Frostbite Spider, Sabre Cat, Snow Bear, and Snowy Sabre Cat: Requires Apprentice Illusion or level 20.
  • Frost Troll, Giant Frostbite Spider, Netch Calf, Troll, Werebear, and Werewolf: Requires Adept Illusion or level 40.
  • Betty Netch, Bull Netch, and Mammoth: Requires Expert Illusion or level 60.

KNOWN ISSUES

(1) The Whispering Fang and Befriend Animal powers won't automatically update after the player adds the required perks or reaches the required level. Saving and restarting the game updates the powers. (2) If a Wood Elf character has an animal follower and accepts an invitation to a brawl, the animal will attack the one brawling the character. Command the animal to wait in another location before brawling. (3) If a Khajiit player engages in a brawl, the brawling opponent and guards will consider it as a weapon attack and become hostile. Disable the mod before and enable it again after a brawl.  (4) Dialog options for an animal follower may sometimes become disabled. Save and restart your game to enable them, again.

DISABLING THE MOD

If you decide to disable this mod, make sure no powers are active in the Active Effects menu before you disable it. Disabling this mod will remove the new powers and abilities, and any animal followers added by this mod. It will also remove any enhancements to Health or Stamina added by this mod. Advancements in skills and items crafted while using the mod will remain.

SUPPORT FOR VICTIMS OF UKRAINE

100% of the Donation Points for this mod go to the Nexus donation drive to help victims of the war in Ukraine. Many thanks to Nexus for offering
this option to do something in response to help families with children who are suffering in Ukraine because of the atrocities committed by Russian military forces (firing missiles into apartment complexes, schools, hospitals, etc.). If you want to do more to help Ukrainian children, here is a list of reputable charities:
Here's a list of top-rated charities to help the Ukraine relief effort (cnbc.com)

OUR COMMITMENT TO YOU

Did you know we spend more time playing the game without mods than we do making them? We do this to help ensure each mod works as expected, and glitches are fixed before they're released. But no one is perfect! If you think you've found a glitch, please let us know.

ABOUT THE SERIES

Amazing Race Tweaks (ART) is a series of mods to make each race a truly amazing experience. Hey, if they don't make each race unique and more fun to play, they shouldn't be called Amazing Race Tweaks! Right? Other mods in this series are:


ABOUT THE AUTHORS

My son and I published our first mod for Skyrim Standard Edition in 2014, which was called, "Dragons, Giants, Mammoths, and Trolls Drop Skulls". Since then, we've created more than 200 mods for Skyrim Standard, Special, and Anniversary Editions, which have more than 20 million downloads on Steam, Bethesda, and Nexus. The Amazing Race Tweaks! series debuted in August 2014 on Steam, with "Amazing Race Tweaks! Argonian". The mods for the Khajiit, Wood Elf, and High Elf races were released the same year, and have continued to be developed and improved over the last 8 years. We're committed to making mods we want to use ourselves and welcome any suggestions for making them even better.

23 MILLION DOWNLOADS

We have more than 23,000,000 downloads of our Skyrim and Fallout 4 mods on Bethesda, Steam, and Nexus. Our Skyrim Special Edition mod series that you might like are:
• ART (Amazing Race Tweaks)
• BIG (Better Improvements for Gameplay)
• GET (Game Environment Tweaks)
• HUNT (Hunters of Unusual and New Trophies)
• SET (Skyrim Encounters and Themes)
• STAR (Superior Treasure and Rewards)
• WAR (Weapons, Armor, or Robes)