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Cult

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CultCC

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95 comments

  1. ensomh
    ensomh
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    what ui?
  2. mufuka
    mufuka
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    How can I shorten the recovery so you can walk in the direction seamlessly or chain dodges together? This mod for first person already does it very well but none of the third person dodges work as smoothly: https://www.nexusmods.com/skyrimspecialedition/mods/128730
    1. wuwei31
      wuwei31
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      try dmco
  3. Tyrendel
    Tyrendel
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    Hello, love your animations :)
    I've noticed they only apply when I'm targeting an enemy with TDM. Have I done something wrong?
    Thanks for any help.
    1. SmartMaya
      SmartMaya
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      • 13 kudos
      Yeah I think it's because it needs the lock on function. There's other dodge mods out there too, this is only side ways the back + front is still vanilla version of tk dodge re
    2. Bergwein
      Bergwein
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      This should be in the main description. Confused me for way too long until I found this comment. :D
    3. wuwei31
      wuwei31
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      that's absolutely false, this mod has 8 directions dodge animations.
  4. Harvey2314
    Harvey2314
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    cool mod
  5. timotejhani
    timotejhani
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    Hey CultCC,

    I'm just wondering if you're gonna be updating your sidestep animation to Pandora Behaviour since it's newly released on the nexus?
    1. RoryCrutch
      RoryCrutch
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      This
    2. 13coins
      13coins
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      • 63 kudos
      +
  6. Alex311281
    Alex311281
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    No matter what I try (deleting Nemesis, reinstall it, run it again and again) it still use the default TK Dodge animation
    1. Malt0
      Malt0
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      You'll probably need to set StepDodge in tk dodge.ini to true
  7. ReadySetRekt
    ReadySetRekt
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    Hello anybvody know if this will work with..For those using version 1.6.11130 

    If you really want to dodge again, I would advise downloading just TK Dodge SE 1.5.97.

    This is the only way to dodge again.
    1. TheEpicker
      TheEpicker
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      yea this one doesnt work with any version higher than the recommended which sucks. :(
    2. nfmelon
      nfmelon
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      Is working for me on latest GOG version (equivalent to 1.6.1130 of Steam).  For reference here's what I'm using it with:

      - TK Dodge NG
      - iFrame Generator RE AE Support
      - dTry's Key Util (download from the link in the sticky post, this version works with AE 1.6.1130)
      MCM Helper (latest version 1.5.0)
      - Open Animation Replacer (latest version 2.2.2)
      - True Directional Movement (latest version 2.2.5)
      
      --------------

      Install this mod, make sure its below/after the TK Dodge NG in your mod manager, and run Nemesis (with the TK Dodge/Ultimate Combat checkbox selected).

      Launch game, go in your MCM menu, navigate to: True Directional Movement --> Directional Movement --> Directional Movement (Drawn).

      Switch the option from "Directional" to "Vanilla".  With this setting you'll be able to do the sidestep using the left, right, and back + dodge key whenever spell or weapon is drawn to either hands.
    3. mariusnc
      mariusnc
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      nfmelon thanks, the guide on Directional Movement fixed it for me, only the forward dodge uses a roll now
  8. eldritchsyntax
    eldritchsyntax
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    Is there a way to get npcs using tk dodges to do sidesteps like this?
  9. MetacillA
    MetacillA
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    works with OAR, true directional movement and diagonal movements. it reads as one animation only but it's crazy game changer. Makes the game easier with combat overhaul modlist. it's a simple dance move but very useful. crazy.
  10. nichio77
    nichio77
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    Hi there,

    Installed this yesterday, along with Shorter ste Dodge.
    The end result was amazing!
    Will try to post a short clip here!

    Thx so much & Kudos!