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ToosTruus

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toostruus

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  1. toostruus
    toostruus
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    • Version 1.9

      • Setted "reverb" to 25% in all plugins.

  2. toostruus
    toostruus
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    I recommend to use Vampire DBVO Pack from FearTcb and Vampire DBVO Expanded from 0Keed0. Best voice packs i've heard so far.

  3. yawndawn
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    how to make this work? im confusing why triss isnt talking at all
  4. AuctorLucan
    AuctorLucan
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    Hi there!

    I have successfully fixed the volume for my Vampire-voiced Dragonborn when in third person, but I have yet to figure out what value I need to edit in xEdit in order to increase volume of 1st person voice volume. Could you help me with what I need to edit specifically for 1st person? 

    Thanks in advance!
    1. jericho14
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      What setting did you change to make the third person voice louder if you do not mind me asking?
    2. kittycoonie
      kittycoonie
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      yes what did you do?
    3. AuctorLucan
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      Try the new version. Using the old myself and haven't upgraded yet.
  5. DembiBros
    DembiBros
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    I increased the sound for DBVO but he's still too quite your older version worked fine till i updated it
  6. AtweLeron
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    Interestingly, after I updated the mod I lost all player and NPC audio - I can hear ambient sounds, but no voice lines at all. Could it be somehow related to this update? I am unable to roll back to the previous version to check as older files are not available in the Files section.
    1. toostruus
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      Not possible due to my mod. My mod works fine (downloaded from Nexus and updated just like you did).
      I only adjusted the "reverb".
    2. AtweLeron
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      OK thank you, I'll investigate further
  7. StrikerDM
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    Thanks for the recent update!

    Myself and another person on FearTcb's discord were noticing excessive indoor Reverb from the player voice when playing in either VR or 3rd person. 

    I found that going into xEdit and reducing the "Reverb Send %" for Editor ID "SOMMono01400Player3rd" fixed the issue.  For me, adjusting it from 80 to around 18 gave a much better sounding level of reverb.

    Just thought I'd post this in case anyone was experiencing the same issue...
    1. toostruus
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      Thanks for feed back. That reverb 80 is coming from the mod Enhanced NPC Dialoge if i am not mistaken?

      EDIT. NVM
      It comes from vanilla Skyrim.esm.
      I will update the plugin
    2. toostruus
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      I will have all my plugins around 20%. in next update.
    3. StrikerDM
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      Awesome! Thx for the quick response!
  8. HashutChampion
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    is this work with Evanora Voice Pack for DBVO since sometimes her voicelines doesn't respond
    1. toostruus
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      That has nothing to do with this mod. But the mod itself you mentioned.
  9. BoxOfSardines
    BoxOfSardines
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    For some reason this esp crashes my game. Has anyone had that issue?
    1. cyber0styx
      cyber0styx
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      yes
    2. Magus80Mods
      Magus80Mods
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      Nope, this works just fine. Running it now with the original required mod and the Vampire voice pack mods and patches.
    3. toostruus
      toostruus
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      Yeah. Same for me. I do not understand where their CDT's are coming from. But defenitely not my mod.
  10. coltx99
    coltx99
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    i dl this  but it did not give me another plugin to put below the original dbvo plugin?
    1. toostruus
      toostruus
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      It is called "Plugin Replacer".
  11. LordWushin
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    Hey Toostruus! I have been enjoying this mod for quite a while and it is great!

    Would you consider a version that incorporates NPC Dialogue Audio Enhancer or at least a patch of sorts?
    1. toostruus
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      Never thought about it. But is it needed?
    2. LordWushin
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      Only a couple records are changed to NPC volumes and one player volume if I remember correctly. Having NPC enhancer after completely negates part of your mod volumes for player but enhances the NPC very loudly - when compared to player. Then the opposite happens with your mod loaded after NPC enhancer.

      It also adds its own adjustments outside of your mod. I took a quick look in xEdit, but I am not well versed with these audio portions to know if it is needed.
    3. kinektion
      kinektion
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      im also wondering if you could do this. for some reason, npcs go quiet when your mod overwrites, and the opposite happens when the other overwrites, so im getting either louder play character, or louder npcs, but cant have the best of both worlds
  12. Grooveturtle67
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    Plugins say it's missing masters, but I have all the required files installed.
    1. toostruus
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      which plugin is missing?