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Changelogs
Version 1.1
- [New patch] Northern Roads
- [Main patch] - removed two unnecessary records due to the main mod update
- [Enhanced Landscapes] - fixed position of a one floating tree
Compatibility patch for New Weynon and Settlement Expanded resolving conflicts near Loreius Farm. Provided additional patches for Lux, Lux Orbis, Enhanced Landscapes and Farmhouse Chimneys. All files are ESP-FE (ESL-flagged).
Main features: - removed blacksmith from Settlements Expanded since New Weynon also adds one there, - Jallind's (blacksmith) house switched to Mina's (food seller) house with a different model (and entirely new interior) better suitable for New Weynon, - worker's home is moved into a different spot, a bit closer to the farm preserving the placement of a New Weynon's farm field, - adjusted some markers, lighting, packages, landscape and navmesh.
Additional notes: - patches for Lux and Lux Orbis are based on Lux / Lux Orbis - New Weynon patches by AgentW and require Lux / Lux Orbis - Settlements patches from the Lux / Lux Orbis installer, - when used with Northern Roads you need also NR - Settlements Expanded and NR - New Weynon patches from Northern Roads Patch Collection.