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Changelogs
Version 1.0.3
Replaced the ice floes below the iceberg with not-bobbing ones (toostruus is a friend and will surely forgive me.)
Version 1.0.2
Added compatibility options for The Choice Is Yours and Wintersun.
Version 1.0.1
Just a small adjustment to the Basic version so that the script, even if a tiny one, no longer runs once the camp has been disabled.
I got fed up with the silly iceberg and decided to do something about it :)
Basic version Simply removes Moss Creek Camp when "A Favor for Bal-Ran" is completed, including the never-melting iceberg, and prevents a never-ending supply of Bandit Leader Helms. Adds navcut collision markers while the Moss Creek Camp is enabled. Reverts a few wild edits. No compatibility issues, AFAIK.
Extended version WARNING! This version requires a new game start, DO NOT INSTALL IN AN ONGOING GAME.
Manages the Moss Creek and the vanilla bandit camps as logically intended by the "Ill Met by Mooonlight" and "A Favor for Bal-Ran" quests (i.e., they are never enabled at the same time.) Adds navcut collision markers while the Moss Creek Camp is enabled. Reverts a few wild edits. As originally intended, tags the Bandit Leader Helm as quest item so that you can't accidentally get rid of it (fixed incorrect reference alias and unfilled property errors.) Edits "A Favor for Bal-Ran" and "Ill Met by Mooonlight". It might have conflicts I'm not aware of, but loading this lower usually solves them. Compatible with USSEP, The Choice Is Yours, Wintersun. Admittedly, I couldn't test this version, but I feel confident.