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Changelogs
Version 1.04
improved a bit ornamentation and its glow effect (only for envGlow option)
Version 1.03
added envGlow option for shield model (doubled the base shape, so can use glow and environment map shader "at once")
improved normal and glow maps, new environmental mask and cube map (only for envGlow option)
Version 1.02
improved billboard nodes to not produce spherical visual artifacts in particle effects (especially visible on shield)
improved quality of particle effects on the bow and shield
Version 1.01
shield's glowing ornaments animation is no more bound to vanilla Auriel charged shield fx controller
increased glowing ornaments animation to 30 secs loop on the bow and shield
Version 1.00
Initial release.
More-Truly-Auri-El
Overview As I wasn't truly pleased because of lack of consistency with colors and quality of some assets I thought it will be good to release this as a new and independent mod. If you previously downloaded one or another mod then you can freely uninstall it and replace with this new version. Glory to Auri-El!
Changes
AI upscaled diffuse textures (based on vanilla one) with some extra tweaking compared to previous versions, 3 type of recolor (1 extra just for bow), bc7 format
New normal and glow maps, bc7 format
Improved quality of ornamentation and also animation of shield model, with 2 types for shield
New animated particle effects, not just for bow, but now also for shield, with 2 variants, support enb particle light
Q&A
Q: Did you just remastered recently realised mod!? A: Well yes, but actually no. Shield was released long time ago.
Q: I don't like those new ornamentation but diffuse textures are better now, can you add old varaints? A: Just download old bow and shield variants and replace with old normal and glow map. But remember that old shield glow and normal maps aren't optimized, they are in 4K, which is absurdaly too high even as for a single in game object.
Q: Why there aren't still quivers here? A: Damm that arrows. If i ever touch them i'll upload them here.
Q: So maybe now you will port this to Oldrim? A: Nope, i can convert this to supported by Oldrim formats but without testing i'll never release this by myself. So if you want and know how then feel free to do so.
Q: Your mod sucks and I don't need it! A: Yeah, you probably... GLORY TO AURI-EL!
Credits Bethesda - for The Elder Scrolls V: Skyrim