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code1k

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code1k

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About this mod

Reduce grass clipping with grass mods.

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Goal of this mod 
Primary: Change landscape to reduce grass clipping through objects and restore lost details (details=pathways and small objects)
Secondary: Improve performance by removing grass where it cannot normally be seen without ~tcl (under Whiterun and inside Buildings of Falkreath for ex.)      & Reduce overgrown sections of some roads  

Made with Verdant grass in mind but Should work with any dense grass mod that adds grass to NoGrass textures.
And yes it will fix some clipping issues with vanilla dense grass also.

(Expanded)Dense Grass Mod list/quick links
Verdant
Veydosebrom
Viscous Foliage (Requires the tweaked plugin here for full fix)
Enhanced Landscapes Grass

Verdant 1.6c Short grass for SE
Lightweight Grass Overhaul
Grass Fields - More colors
Northern Grass
Vanilla Dense grass mods
(These options generally have less clipping issues and some patches here may not be needed if you use one of these)
Skyrim Flora Overhaul SE
SFO Summer Edition II

*These are just the grass mods I'm aware of, if you see a grass mod not listed here
it doesn't mean it's not compatible.

L
oad order information:

Load this mod after Verdant or other grass mod unless otherwise instructed.(If LOOT/Vortex gives cyclic error don't set custom rule for that grass mod)

Load before any mods that change land height in the areas this mod changes.

If you load this mod after mods that edit landscape height you could see things like buried or floating houses, objects, etc.., a tear in the land between cells with different height or even NPCs not able to navigate due to the land height not matching new navmesh.
Don't try to force the edits in this mod to override another mod if you don't know how to test for the issues stated above.

The worst conflict you'll see by having another mod that edits landscape loaded after this mod is no fix for grass clipping in that
area and maybe a texture seam.

With all that being said use LOOT to sort your load order and don't worry about it.
 
Load These mods after this mod.
Open Cities
Alternate Start
Immersive Citizens
Realistic Water Two

Patches
Too many patches? I recommend merging grass patches together into one file using the zMerge function of zEdit, *I do not recommend merging the grass patches into the main file of this mod.
A guide on how to make a merge is available over on Lexy's LOTD SE Mod guide Page



Locations fixed so far(some names from Atlas map markers)
(road fixes and other misc locations unlisted)
  1. Falkreath
  2. Prospector's Shack
  3. Hunters camp (west of Falkreath)
  4. Cracked Tusk Keep
  5. Fisher man's Island
  6. Helgen cliffs bandit camp
  7. Riverwood
  8. Halted Stream Camp
  9. Falkreath Stormcloak Camp
  10. Mixwater Mill
  11. Ivarstead
  12. Nilheim
  13. Heartwood Mill
  14. Largashbur
  15. Snow-Shod Farm
  16. Marryfair Farm
  17. Rorikstead
  18. Old Hroldan Inn
  19. Dushnikh Yal
  20. Cliffside Retreat
  21. Adventurer's Campsite
  22. Dragons Bridge
  23. Haafingar Stormcloak camp
  24. Solitude Sawmill
  25. Katla's Farm
  26. Meeko's Shack
  27. Robber's Gorge
  28. Dead Mans Respite
  29. Whiterun Stables/gate
  30. Eastmarch Imperial Camp
  31. Lakeview Manor
  32. Crabber's Shanty
  33. Morthal
  34. Sarethi Farm *path
  35. Peak's Shade Tower*path
  36. Falkreath Watchtower*path
  37. Fort Sungard
  38. Fort Greymoor
  39. Sabre Cat Rock
  40. Fisherman's Camp
  41. Bilegulch Orichalcum Mine
  42. Salvius Farm + Left Hand Iron Mine
  43. Bloated Man's Grotto (inside)
  44. Totem to the Dragon
  45. Loreius Farm
  46. White River watch
  47. Pelagia Farm
  48. Battle-Born Farm
  49. Chillfurrow Farm
  50. Honningbrew meadery
  51. WhiteWatch Tower
  52. The Ritual Stone
  53. Cragslane Cavern
  54. Shor's Stone
  55. Goldenglow Estate
  56. Fort Greenwall
  57. Shrine to Peryite
  58. Pinemoon Cave (campsite area)
  59. Lost Valley Redoubt
  60. Black-Briar Lodge
  61. Angarvunde
  62. Mzulft
  63. Forsworn Ambush Camp
  64. Knifepoint Ridge
  65. Anise's Cabin
  66. Hunter's Rest
  67. Half-moon Mill
  68. Necromancer's bluff
  69. Drelas Cottage
  70. Kjenstag Ruins
  71. Hamvir's Summit Hunter's Camp
  72. Markarth Stables
  73. East Empire Company Warehouse (solitude docks)
  74. Druadach Redoubt
  75. Swamp Pond Massacre
  76. Ustengrav
  77. Silent Moons Camp
  78. Hag Rock Redoubt/Dead Crone Rock
  79. Summoning Stones
  80. Darkwater Crossing
  81. Shrine of Dibella
  82. Alchemist's Camp
  83. RiverSide Bandit camp & Karth River Henge
  84. Pinewatch & bandit camp nearby(below Prospector's Shack)
  85. Guardian Stones & camp below
  86. The Mind of Madness(bluePalacewing)
  87. Bandit Camp - (near Guardian Stones)
  88. Shrine of Talos - (near Guardian Stones)
  89. Treasure hunter's camp (near Sarethi Farm)
  90. Shor's Watchtower
  91. Dragon Bridge Overlook
  92. Reach Stormcloak Camp
  93. Red Eagle Redoubt
  94. Sundered Towers
  95. Reachwater River Forsworn Camp
  96. GloomReach Pathway Forsworn Camp
  97. Serpent's Bluff Redoubt
  98. Bleakwind Bluff
  99. Talking Stone Camp
  100. Shrine of Stendarr - (Near sleeping tree camp)
  101. Bleakwind Bassin
  102. Whiterun Stormcloak Camp
  103. Rift Imperial Camp
  104. Treva's Watch
  105. Hunter's camp - (Near Marryfair Farm)
  106. Smuggler's Alcove
  107. Fellglow Keep
  108. Sky Haven Temple Entrance
  109. Sky Haven Temple courtyard
  110. Hillgrund's Tomb
  111. Gallows Rock
  112. Frostmere crypt world
  113. Cradlecrush Rock
  114. Mara's Eye Pond
  115. Embershard Iron Mine
  116. Cradle Stone Tower
  117. Wood Cutter's Camp (near Ivarstead)
  118. Helgen Escape Tunnel *path
  119. Lost Tongue Overlook
  120. Glenmoril Coven
  121. Sunderstone Gorge
  122. Ilinalta's Deep
  123. Evergreen Grove
  124. Roadside Ruins
  125. Lake Yorgrim
  126. Arkngthamz
  127. Redoran's Retreat
  128. Lovers camp
  129. Rannveig's Fast
  130. Statue to Meridia
  131. Karthwasten
  132. Burning Caravan & *Path
  133. Giant's grove
  134. Volskygge
  135. Druadach Dwarven Rubble
  136. Bthardamz
  137. Avanchnzel *Path
  138. Soljund's Sinkhole Moonstone Mine
  139. Twilight Sepulcher *path
  140. Sahloknir's Dragon Mound *path to Kynesgrove
  141. Rkund Troll Den
  142. The Three Sentinels
  143. Smuggler's Den
  144. Darklight Tower
  145. Valthume
  146. North Shriekwind Bastion
  147. Orphan Rock
  148. Hela's Folly
  149. Alchemist's Shack
  150. Windstad Manor

Solstheim locations:
  1. The miners Lament
  2. Shoreline Massacre
  3. Haknir's Shoal
  4. Ramshackle Trading Post
  5. Dumeri Camp
  6. Kagrumez
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