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- [Riverwood Trader - LOTD] - updated for Legacy of the Dragonborn V6
- [Sleeping Giant Inn - LOTD] - updated for Legacy of the Dragonborn V6
- [Sven's House - LOTD] - updated for Legacy of the Dragonborn V6
Version 1.15.3
- [JK's Ryn's Riverwood Trader] - various placement fixes
- [JK's Ryn's Riverwood Trader - Distinct Interiors] - reworked as it was buggy and poorly made and I still can't believe how could I release it in this state
- [JK's Ryn's Sleeping Giant Inn] - various placement fixes
- [JK's Ryn's Sleeping Giant Inn - Distinct Interiors] - reworked as it was buggy and poorly made and I still can't believe how could I release it in this state
Most of the patches are simple placement fixes for various items and/or markers, so they can match the modified interior layout. Some of them resolve conflicts (in favour of Ryn's mods in terms of refs placement and navmesh), and forward persistent flags or ownership changes (f.e. Immersive Citizens patch).
Patch for ezPG is designed for the full version of the mod. I can't guarantee it will work and if it's needed for every variant (ezPG has 16 different versions of the main plugin).
If used with JK's Riverwood Trader or JK's Sleeping Giant Inn, you shouldn't use any patches designed for these JK's mods except those provided here.
If used with Distinct Interiors load its patches before Ryn's Riverwood patches
Some of the patches alter persistent references, so it is (as always) suggested to start a new game after the installation.
All files are ESL-flagged and packed into one archive with FOMOD installer.
Load order suggestion: 1) Your mods / Ryn's Riverwood 2) Most of the Ryn's Riverwood patches 3) Ryn's Riverwood - Immersive Citizens patches 4) JK's Ryn's Riverwood patches 5) Ryn's Riverwood - Sounds of Skyrim patches
Credits:
All the mod authors mentioned above for their work
Ryn for Ryn's Riverwood
Bethesda for Skyrim Special Edition and the Creation Kit