File information
Last updated
Original upload
Created by
dunkd00dUploaded by
dunkd00dVirus scan
Tags for this mod
Activity logs
This page was last updated on 22 January 2025, 8:35PM
- Changelogs
-
-
Version 2.7.1
- Edited plugin dash enable conditions to allow dashing during the magic jump disable period (i.e., during a fall after a jump).
- Added an IsInAir check to the dash animations in OAR as another failsafe when dashing near the ground.
- Updated annotations in dash animations to assist the transition from a dash animation to a fall animation while holding a directional key.
- Added a lagging thread failsafe to the SettingsManager. This should clear out suspended threads in the case Papyrus becomes overloaded.
- Fixed a bug in SettingsManager that could cause jump height to be set to an incorrect default value.
- Added a global function to SettingsManager to allow a remote reset of the manager by another mod.
- Fixed a redundant jump height reset that caused the super jump to reset prematurely.
-
Version 2.7
- Fixed MCM visual options that would reset on game load when lore-friendly mode is disabled.
- Fixed soft landing becoming disabled under different conditions.
- Removed AMR annotations from the Air Attack mt_jumpfast.hkx to prevent animation jitter while holding forward.
- Added MCM option to disable additional momentum in second and third jumps when changing directions.
- Created a SettingsManager.esp to manage multiple changes to shared global settings (e.g., gravity and jump height) by multiple mods.
- Improved gravity and jump height setting logic to improve safety of changing global variables.
- Remade hotkey system that is built using MCM Helper in place of dTry's Key Utils (DKU). This greatly improves the reliability of the hotkey-activated abilities.
- Improved dash control logic that increases responsiveness and reduces glitchy execution.
- Improved audio playback to prevent desync between audio effects and animations.
-
Version 2.6.2
- Fixed ring crafting bug. Now there should be a craftable ring at alteration levels 50, 75 and 100.
- Fixed OAR conflicts. If you are using Smooth Jump Addon, make sure to update the addon to 1.4 as well.
- Reuploaded on 19 June 2024. Fixed OAR condition for "Jump 1" and "Magical Jump 1", which were inadvertently disabled in the main mod. Note that the Smooth Jump Addon will disable those OAR conditions in favor of its own Jump and Magical Jump conditions.
-
Version 2.6.1
- Fixed jump direction change to work for all jump levels, not just master.
- Fixed OAR structure for dash 3 (9000 units).
- Added Master-level ring to script for changing slot.
-
Version 2.6
- Added input debounce to slam and dash. Prevents inadvertent presses (less than 0.050 seconds) to register as inputs. Reduces chance of multiple inputs triggering which may put the player into an unintended state or cause an extreme acceleration glitch.
- Reworked hold-to-sprint to vastly improve reliability--replaced debounce from hold-to-sprint with a desync mechanism.
- Added gamepad support to hold-to-sprint.
- Changed sprint detection so it does not trigger in air.
- Improved consistency of Jumping Attack addon options to permanently allow jumping attack without a Magical Jumping effect.
- Added ability to change direction in each successive jump. Requires BDI. Recommend use of True Directional Movement, override vanilla acrobatics with values of 0.025.
- Added player push back after performing the air attack.
- Enabled interrupt on echo for jumps and falls. This provides a more consistent experience when standing or moving.
- Added a master-level ring that requires Alteration skill of 100 to craft.
- Added visual option to toggle IMOD applied during dash.
- Fixed the MCM to properly display all settings upon game load.
-
Version 2.5
- Main Mod:
- Fixed visual settings not saving properly.
- Improved gamepad compatibility.
- Improved dash motion.
- Added ability to choose different dash lengths.
- Added ability to set separate hotkeys for keyboard and gamepad in the MCM.
Jumping Attack Addon:
- Added ability to choose if jumping attack is always available regardless of whether the player has an active Magical Jumping effect.
First Person Addon:
- Added ability to choose different dash lengths.
- Main Mod:
-
Version 2.4
- Major update:
-Adds optional hold-to-sprint function.
-Adds support for first person (with addon).
-Adds support for jumping attack (with addon).
-Adds troubleshooting options in MCM to reset gravity and variables.
-Adds MCM option to edit hotkeys.
-Adds MCM option to toggle dash failsafes.
-Fixes inconsistent registration of landing events.
-Fixes MCM option saving issues.
-Fixes race conditions that lead to getting stuck in the air (i.e., zero gravity).
- Major update:
-
Version 2.3
- Major update. Adds a slam attack, an air dash and many new MCM customization options. Make sure to also update Magical Jumping--Smooth Addon to v1.1.
-
Version 2.2
- Added non-lore toggle in MCM. Added separate slider in MCM for non-magical jump height. Tweaked length of second and third jump animations to avoid visual glitches. Increased time for performing each jump in series from one (1) second to five (5) seconds. Landing on the ground resets the series. Hit sounds play through script to avoid latent playback due to increased effect time.
-
Version 2.1
- Major update. Adds an MCM, spells, progression and level requirements.
-
Version 2.0
- Deprecated.
-
Version 1.0a
- Minor update. Adds a light version.
-
Version 1.0
- Initial release.
-
- Author's activity
-
Load more items
January 2025
-
22 Jan 2025, 8:35PM | Action by: dunkd00d
Attribute change
'Summary changed.
Description changed.'
-
22 Jan 2025, 7:59PM | Action by: dunkd00d
Attribute change
'Description changed.'
-
21 Jan 2025, 4:05PM | Action by: dunkd00d
Attribute change
'Description changed.'
-
21 Jan 2025, 3:35PM | Action by: dunkd00d
Attribute change
'Description changed.'
-
12 Jan 2025, 12:07AM | Action by: dunkd00d
File added
'Magical Jumping SettingsController Patch [version 2.7.1]'
December 2024
-
04 Dec 2024, 3:23PM | Action by: dunkd00d
File added
'Magical Jumping [version 2.7.1]'
-
04 Dec 2024, 3:21PM | Action by: dunkd00d
Changelog added
'Change log added for version 2.7.1'
October 2024
-
08 Oct 2024, 1:25PM | Action by: dunkd00d
File added
'Magical Jumping CID Patch [version 1.0]'
-
05 Oct 2024, 3:49AM | Action by: dunkd00d
Attribute change
'Summary changed.'
-
05 Oct 2024, 3:48AM | Action by: dunkd00d
Attribute change
'File \'Magical Jumping\' description changed.'
-
04 Oct 2024, 9:12PM | Action by: dunkd00d
Attribute change
'Summary changed.
Description changed.'
-
04 Oct 2024, 9:03PM | Action by: dunkd00d
Changelog added
'Change log added for version 2.7'
-
04 Oct 2024, 9:02PM | Action by: dunkd00d
File added
'Magical Jumping [version 2.7]'
June 2024
-
19 Jun 2024, 4:31PM | Action by: dunkd00d
Attribute change
'File \'Magical Jumping\' description changed.'
-
19 Jun 2024, 4:09PM | Action by: dunkd00d
Changelog added
'Change log added for version 2.6.2'
-
19 Jun 2024, 4:22AM | Action by: dunkd00d
Attribute change
'File \'Magical Jumping\' description changed.'
-
19 Jun 2024, 4:20AM | Action by: dunkd00d
File added
'Magical Jumping [version 2.6.2]'
-
19 Jun 2024, 4:17AM | Action by: dunkd00d
File added
'Magical Jumping [version 2.6.2]'
-
17 Jun 2024, 10:48PM | Action by: dunkd00d
Attribute change
'Description changed.'
-
17 Jun 2024, 10:30PM | Action by: dunkd00d
Changelog added
'Change log added for version 2.6.2'
-
- Mod page activity
-
Load more items
April 2025
-
08 Apr 2025, 2:36AM | Action by: Moddingdood875
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
07 Apr 2025, 12:37AM | Action by: lisandro
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
06 Apr 2025, 9:26PM | Action by: swervinboy
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
06 Apr 2025, 12:39PM | Action by: Lelk0e
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
06 Apr 2025, 10:14AM | Action by: LegendaryBeast
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
06 Apr 2025, 2:13AM | Action by: fluffball123
Endorsed
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
05 Apr 2025, 10:46PM | Action by: quigon4711
Untracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
05 Apr 2025, 2:07PM | Action by: pepcok
Endorsed
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
05 Apr 2025, 8:34AM | Action by: cobyura
Endorsed
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
05 Apr 2025, 4:19AM | Action by: rain604
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
03 Apr 2025, 11:47PM | Action by: Masonkdog15
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
01 Apr 2025, 8:00PM | Action by: saddvik
Untracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
01 Apr 2025, 2:26PM | Action by: saddvik
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
01 Apr 2025, 7:13AM | Action by: KrazyKontroler
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
March 2025
-
31 Mar 2025, 4:08PM | Action by: sf0ja
Endorsed
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
31 Mar 2025, 4:08PM | Action by: sf0ja
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
30 Mar 2025, 8:16AM | Action by: Xmite96
Tracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
30 Mar 2025, 5:48AM | Action by: Crusnik1997
Untracked
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-
30 Mar 2025, 3:44AM | Action by: Crusnik1997
Tracked
Magical Jumping - Air Dash - Air Attack - Slam Attack
-
29 Mar 2025, 2:33PM | Action by: kimp007
Endorsed
'Magical Jumping - Air Dash - Air Attack - Slam Attack'
-