Skyrim Special Edition

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L3st4t and Abstractprimal

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L3st4t

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About this mod

A complete Overhaul of Whiterun (Esl\flagged) based on the idea of Vargr Whiterun from Abstractprimal
reimagined with new elements to make Whiterun look like and old Fortified Town

Requirements
Permissions and credits


First of All i want to thank Abstractprimal for the permition to modify and reimagine his mod

This is a vanilla+ overhaul for the city of Whiterun
This is an extensive lore friendly overhaul of the interior of the city
This mod will recommend to use Fortified Whiterun with it they will work perfectly together
File Esp\Esl



A lot of careful consideration went into the foundation of this mod

-The entrance of the city adds a small fortification and adds some much needed lighting
-The guard tower has been improved with some added defense fitting a watchtower
-Near the entrance on the warmaiden side an area to try weapons has been added there is also a cover now for weapons that need to be shaped or rigenerated
-There is now a towerguard to watch over the south outside area ( the idea is that after the heartquake not all watchtowers went down in ruins, These tower will match      perfectly with Fortified Whiterun)
-Near the south tower there is now a small warehouse to stock goods, it is logically near belethor and in the middle of the district.
-Near the same area few small details have been added ( a pit not in use, and a wood tower to look over the south est outskirt,trees and a small garden for   Arcadia's Cauldron)
-Going back to the entrance but looking on the main road the first that come to the eye is the Statue of the horse on the side of "the drunken huntsman"
-and the high fortified ruined Tower that watch over the all city, this tower resisted the earthquake but is not in good condition
-From the tower there is part of an old wall in ruin cutting the commercial area and a gate to access to it
-The Skyforge in lore is ancient, yet the base game did not reflect this whatsoever
-The area around the Skyforge has some subtle nods to the dark secrets of the faction
-in the cloud discrict few small changes, there is a wood ramp to gain acces to the central Tower
-the Clan battleborn has a porch with a sitting area  and few classic Statues to make this angle more romantic watching the sunset
-on the other side There is a watchtower controlling the West outskirt area 
-Some small additions to the Hall of the Dead area to expand the graveyard small deatils added to the Hall of the Dead and also a burial pile has been added         along  the wall near the graveyard
-A small beggar living space has been added in the corner of the city complete with cooking
- at the center of the cloud district there is another Horse Statue and neat the Temple a statue of Blessing woman
-There is part of a wall now to access to Dragonsreach, somerubbles and ruins have been added near the steps, rest of a porch the earthquake took down 
-At the entrance a dragon skeleton cover the porch, the Dragon skull hold a fire to illuminate the entrance ( to small lights are also in the eyes of the skull )
-on the right side there is a watchtower to control the north- est outskirt




The banners around the city are representative of where they lead to
For example, Companion banners are now hanging in the center of the city
If you follow the banners, they lead you right to Jorrvaskr
Same with the interior banners leading to Dragonreach

This overhaul id obviously not compatible with other mod changing the look of Whiterun
Dawn of Skyrim snd JK Skyrim are partially compatible but need a patches ( not included )

My other Mods

Credit

Abstractprimal for permission and basic ideas