Skyrim Special Edition

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NotSafeForAdults64

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NotSafeForAdults64

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About this mod

Visceral & Grim.

Feedback is encouraged!

This modlist is designed to turn Skyrim into a dark, tense, and terrifying experience.

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==WHAT IS CHAR GRINN==
TL:DR beneath this section ;)

CHAR GRINN is a blood-chilling experience that emerged from the depths, born as a wicked offspring of the popular and utterly mesmerizing Mod Pack – Licentia & Licentia Black by Cacophony!  With trembling hands, I embarked on this dark journey, drawing inspiration from the sinister realms of my fellow modders and the spine-tingling terror of Licentia.

But why did I dare to forge my own Modlist, you ask?  After immersing myself in countless games throughout the decades, I discovered that the missions that truly consumed my soul were those dripping with horror, shrouded in an atmosphere of unimaginable dread.  These unholy experiences were like a siren's call, beckoning me to bring those bone-chilling vibes into a world that dared not tread too deeply into the shadows.

And yet, even after the horrors had subsided, a thirst for more gnawed at the recesses of my mind, craving the next abyssal descent into terror.  It was the malevolent spirits of Resident Evil 7, the primal fear that clung to The Forest, the nightmarish echoes of Evil Dead, the body horrors of The Thing, the terrors within Dungeons & Dragons, and an uncountable legion of other dark inspirations that birthed the twisted reality of the World of CHAR GRINN.

Every fiber of this Modlist has been meticulously crafted to ensnare your senses in a web of helplessness and desolation, infusing the very lands of Skyrim with an aura of everlasting doom.  Imagine nights so black, so devoid of hope, that only the ethereal glow of the moon or the flickering flames of your trusty torches stand as feeble beacons in the enveloping darkness. 

Amidst these haunting depths, a heavy fog slithers like a phantom serpent, concealing the approach of ravenous werewolves, their predatory forms reduced to mere silhouettes or glimmers in their merciless eyes.  As you venture forth, the catacombs, untouched by human hands, become dizzying mazes where anguished howls of pain and terror echo, driving your sanity to the brink of madness.  

And beware the abominations that claw their way out from beneath the earth, twisting and contorting in macabre ecstasy, yearning to claim unsuspecting souls to bolster their unholy armies.  All the while, a single question haunts your every step – how long can your fragile sanity withstand the unrelenting horrors that lie in wait?  

Welcome, brave souls, to the nightmarish abyss of CHAR GRINN, where survival teeters on the edge of reason, and the specters of your darkest fears writhe and revel.

==WHAT CHAR GRINN IS NOT==

    *  CHAR GRINN is NOT Lore Friendly
    *  CHAR GRINN is NOT for non-Horror / Tension Fans

==TL;DR==

    *  CHAR GRINN: A blood-chilling experience born from the depths of Licentia & Licentia Black Modlist by Cacophony.
    *  Drawing inspiration from fellow modders and the spine-tingling terror of Licentia.
    *  A desire to bring bone-chilling horror into the world of gaming.
    *  Immersed in countless games, discovered a love for missions dripping with horror and unimaginable dread.
    *  Thirst for more abyssal descents into terror after the horrors subside.
    *  Influenced by Resident Evil 7, The Forest, Evil Dead, The Thing, Dungeons & Dragons, and other dark inspirations.
    *  Meticulously crafted Modlist that ensnares the senses in helplessness and desolation.
    *  Nights in CHAR GRINN are devoid of hope, illuminated only by the moon's glow or flickering torches.
    *  Heavy fog conceals the approach of ravenous werewolves, turning them into eerie silhouettes.
    *  Catacombs become dizzying mazes where anguished howls echo, driving sanity to the brink of madness.
    *  Abominations claw their way out from beneath the earth, yearning to claim unsuspecting souls.
    *  Fragile sanity tested by unrelenting horrors lurking in wait.
    *  Welcome to the nightmarish abyss of CHAR GRINN, where survival teeters on the edge of reason.

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