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Bethesda and others

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EpicCrab

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8 comments

  1. ferrari365
    ferrari365
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    I have somehow missed this. Thanks, very helpful!
  2. tarlazo
    tarlazo
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    Nice, thank you.
    You might also want to specify that Event has been decompiled as Function.
    Even if any experienced modder knows all Events by heart and can tell which is which, the heads-up might help the less experienced ones.
    1. clioshand
      clioshand
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      And that's me, so thanks for this note!
    2. EpicCrab
      EpicCrab
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      yeah I think I need to rework my code for this for a few things. I typically alphabetically sort aliases and fragments for better git diffs, but copy-pasting that code just broke this workflow.
      functions/events should compile the same, but doing that automatically would have been annoying so I didn't. I may update this in the future if I improve my replacers.
      Fishing, for example, has a bunch of autoreadonly properties that my replacers couldn't detect and fix last time I manually checked that one. I don't remember if I fixed that before doing this.
    3. tarlazo
      tarlazo
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      Sure, Events are Functions -- I meant specify in the description so that people knows.
  3. clioshand
    clioshand
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    Thanks so much! Some of my little mod plans will be way more do-able now
  4. Blackread
    Blackread
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    Very helpful, thank you. I wouldn't mind having an automated tool to do this for those situations where a mod author hasn't included their script source with the mod. ;)
  5. dizietemblesssma
    dizietemblesssma
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    Nice!  Thanks for this!

    diziet