This mod removes underwater grass by using a mesh with an empty BSXFlags. It also provides transparent textures. Compatible with SSE CreationKit Fixes.
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This mod is a mesh replacement for the underwater grass. I am using an empty BSXFlags to avoid the red triangle error. Just like BSFadeNode mesh removers, every branch is removed except one. I chose BSXFlags because the alternative induces a crash when using SSE CreationKit Fixes if modded meshes are enabled. If you use Creation Kit with meshes enabled, your logs will tell you that the mesh can't be rendered. This is normal. This mod also includes a texture remover. After making sure the textures were only used by those plants, I made them 4x4 pixel and transparent.
Installation This mod can be installed or uninstalled without side effects.
If there is still grass, one of your plugin is adding another type of grass and/or overwrites the meshes of this mod. I included the (unused by vanilla skyrim) mesh watercoralgrass01 in this mod for principle in order to improve compatibility and file size however small the difference.