Hard Requirement, at least the meshes and textures
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Changelogs
Version 1.0
Initial Release
The original Daedric Shrines is great work and I thought that some locations could be improved with those assets. The original mod already takes the approach of (mostly) adding them in the wilderness to be come across while exploring, so I wanted to enhance some vanilla locations with them instead. Nothing is placed randomly, I wanted the shrines to be placed where there was at least some sort of presence of that Daedric Lord or what they represent, as well as taking into account either active, current worship or an older presence.
List as of 1.0
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Shrine of Molag Bal in Moldering Ruins Shrine of Hircine in Dragon Bridge Overlook Shrine of Malacath in Dushnikh Yal Cellar Shrine of Sheogorath in Skeever Den (Honningbrew Basement) Shrine of Peryite in Markarth Ruins (Cidhna Mine) Shrine of Meridia in Dead Drop Falls (Fort Dawnguard) Shrines of The Reclamations (Azura, Mephala, Boethia) in New Gnisis Cornerclub (JKs compatible)